20 Metrics All Game Devs Should Hold Close
20 metrics all game devs should hold close. (there are more, but Iāll keep it simple)First, remember 3 core pillars:1. New Players ā³ How you acquire your audience.2. Active Players ā³ How you retain your audience.3. Paying Players ā³ How you monetize your audience.Second, thereās no one-size-fits-all set ofmetrics, but here's the truth:20% of your gameās metrics drive80% of your gameās performance.Here are the 20 most important metrics:š Acquisition Metricsā¢ New Daily or Monthly Active Usersā¢ CPA (Cost Per Install/Login/Battle)ā¢ Fraud Share: Invalid ad metricsā¢ New Players Retention Rateā¢ New Players Churn Rateā¢ K-Factor: Viral growthš Retention Metricsā¢ Daily/Monthly Active Usersā¢ 1, 7, 30 Day Retentionā¢ Session Lengthā¢ Session Countā¢ Churn Rateā¢ Lifetimeš Monetization metricsā¢ LTV: Revenue over player Lifetimeā¢ ARPPU: Revenue Per Paying Userā¢ Daily/Monthly Paying Usersā¢ Average Transaction Valueā¢ ARPU: Revenue per Userā¢ Number of Transactionsā¢ Payer Retentionā¢ […]