It’s Time for Games to Embrace Aggregation Theory In tech writer Ben Thompson’s infamous aggregation theory, economic power derives from...
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Three Ways to Improve Taylor Swift’s ARPPU: A Game Economist Attends the Eras Tour At the Eras Tour in Stockholm,...
While there’s no shortage of design suggestions to improve Squad Busters, the more imperative story is the decision to launch...
Social casino continues to innovate on liveops, as they have for decades, unbeknownst to many PMs and designers. “Ew, casino”...
The Fallout TV series has received widespread critical and audience acclaim, with 65M viewers and Amazon Prime’s 2nd most-watched show of...
When a new game enters public testing, many people use the first day’s performance to judge its quality. After all,...
Call of Duty Mobile (CODM) provided a watershed moment for mobile, proving Western gamers are ready for virtual dual analog...
1. It’s Distribution or Bust, and No One CaresIDFA is gone; how is your game designed to maximize distribution? Game...
1. Cultural Norms Matter There’s far less “sharing” in Turkey than in Finland or Sweden. Anyone with a Finnish ID...
Inflation, ads, and webstores reverse nearly every trend in gaming—and then reverse it again. These aren’t rounding errors either—they’re GDP-level...
Matthew Ball’s excellent piece, The Tremendous Yet Troubled State of Gaming in 2024, unpacks a paradox: gaming seems prosperous yet...
Ah, web3: a past marked by rug pulls, North Korean heists, and prices more volatile than Gamestop shares. However, for...