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Matej Lancaric

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The Future of UA: Creator Programs

๐—ง๐—ต๐—ฒ ๐—™๐˜‚๐˜๐˜‚๐—ฟ๐—ฒ ๐—ผ๐—ณ ๐—จ๐—”! Creator programs. "๐—ข๐—ฟ๐—ด๐—ฎ๐—ป๐—ถ๐—ฐ๐˜€". Roblox, Fortnite, MY.GAMES, and Supercell recruited over ๐Ÿญ๐Ÿฌ๐Ÿฌ๐Ÿฌ ๐—ฐ๐—ฟ๐—ฒ๐—ฎ๐˜๐—ผ๐—ฟ๐˜€. Why? ๐Ÿ‘‡ ๐—ช๐—ฒ๐—น๐—น, ๐˜๐—ต๐—ฒ๐—ฟ๐—ฒ ๐—ฎ๐—ฟ๐—ฒ ๐˜€๐—ฒ๐˜ƒ๐—ฒ๐—ฟ๐—ฎ๐—น ๐—ฏ๐—ฒ๐—ป๐—ฒ๐—ณ๐—ถ๐˜๐˜€ ๐˜๐—ผ ๐˜€๐˜๐—ฎ๐—ฟ๐˜๐—ถ๐—ป๐—ด ๐—ฎ ๐—ฐ๐—ฟ๐—ฒ๐—ฎ๐˜๐—ผ๐—ฟ ๐—ฝ๐—ฟ๐—ผ๐—ด๐—ฟ๐—ฎ๐—บ, ๐—ถ๐—ป๐—ฐ๐—น๐˜‚๐—ฑ๐—ถ๐—ป๐—ด:โ†ณRetentionโ†ณFeedback loops and positive PRโ†ณGenerate user-generated contentโ†ณDistributionโ†ณReduce fatigueโ†ณReward your most loyal fansโ†ณDrive more revenue Supercell has recruited over 1,000 creators, claiming some have even increased viewership by 600%. I mean, you canโ€™t pay bills with viewership, but still. That was their main UA channel until Brawl Stars blast, and it still is the main UA for some games: ๐—ฌ๐—ผ๐˜‚ ๐—ฐ๐—ฎ๐—ป ๐—ฐ๐—น๐—ฎ๐—ถ๐—บ ๐—ถ๐˜'๐˜€ ๐—ป๐—ผ๐˜ ๐—ฝ๐—ฎ๐—ถ๐—ฑ ๐—จ๐—”, ๐—ฏ๐˜‚๐˜ ๐—ถ๐˜ ๐—ถ๐˜€. Creator programs. Everyone and their mom has one, including Roblox, Fortnite, Rush Royale, and Supercellโ€ฆbut why? Whatโ€™s the ROI? Well, there are several benefits to starting one, including: Retention:ย keep the community engaged, return for new content, and generate buzz around updates Feedback loops and […]

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AI Creatives Evolution

๐—”๐—œ ๐—ฐ๐—ฟ๐—ฒ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ๐˜€ ๐—ฒ๐˜ƒ๐—ผ๐—น๐˜‚๐˜๐—ถ๐—ผ๐—ป. ๐—›๐—ผ๐˜„ ๐˜๐—ผ ๐˜„๐—ผ๐—ฟ๐—ธ ๐˜„๐—ถ๐˜๐—ต ๐—บ๐—ถ๐—ฑ๐—ท๐—ผ๐˜‚๐—ฟ๐—ป๐—ฒ๐˜†? ๐Ÿ‘‡ For every new project, I whip up four different designs and test them out. After a week or two, Iโ€™ll figure out what works best and try to combine everything into one static creative and then create a video out of it with KlingAI.As you can see, after a few rounds of testing, I found that the best results featured 2-3 horses with a hint of movement, which made the scene feel more dynamic and natural. The forest in the background adds some depth and a nice, peaceful vibe to the whole compositionโ€”it just works well together.๐—›๐—ฎ๐˜ƒ๐—ฒ ๐˜†๐—ผ๐˜‚ ๐˜€๐˜๐—ฎ๐—ฟ๐˜๐—ฒ๐—ฑ ๐˜‚๐˜€๐—ถ๐—ป๐—ด ๐—”๐—œ ๐—ฎ๐—น๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐˜†? ๐—ฌ๐—ผ๐˜‚ ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ!

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Native-style creative blending UGC aesthetics with actionable incentive

๐—ช๐—ต๐˜† ๐—ฑ๐—ผ๐—ฒ๐˜€ ๐—ถ๐˜ ๐˜„๐—ผ๐—ฟ๐—ธ? ๐Ÿ‘‡ ๐Ÿญ. ๐—ก๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐—œ๐—ป๐˜๐—ฒ๐—ด๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป (๐—”๐—ฝ๐—ฝ๐—น๐—ฒ ๐—ก๐—ผ๐˜๐—ฒ๐˜€ ๐—”๐—ฒ๐˜€๐˜๐—ต๐—ฒ๐˜๐—ถ๐—ฐ)โ€ข The design mimics Apple's Notes app, making it look like a personal, organic, and trustworthy recommendation rather than an ad. This reduces ad blindness.โ€ข Users are familiar with this format, which makes it feel like a genuine tip from a friend rather than a promotional post.๐Ÿฎ. ๐—–๐—น๐—ฒ๐—ฎ๐—ฟ ๐—›๐—ผ๐—ผ๐—ธ & ๐—จ๐—ฟ๐—ด๐—ฒ๐—ป๐—ฐ๐˜†โ€ข The "Archero 2 Must-Knows" list creates curiosity and a checklist format that encourages engagement.โ€ข Gift codes immediately offer value, making users more likely to interact.๐Ÿฏ. ๐—ฆ๐˜๐—ฟ๐—ผ๐—ป๐—ด ๐—ฉ๐—ถ๐˜€๐˜‚๐—ฎ๐—น๐˜€ & ๐—™๐—ฎ๐—บ๐—ถ๐—น๐—ถ๐—ฎ๐—ฟ๐—ถ๐˜๐˜†โ€ข The in-game screenshot is visually appealing and relevant, reinforcing the gaming theme.โ€ข The play button suggests a video, increasing engagement and making it feel interactive.๐Ÿฐ. ๐—ฆ๐—ผ๐—ฐ๐—ถ๐—ฎ๐—น ๐—ฃ๐—ฟ๐—ผ๐—ผ๐—ณ & ๐—™๐—ข๐— ๐—ข (๐—™๐—ฒ๐—ฎ๐—ฟ ๐—ผ๐—ณ ๐— ๐—ถ๐˜€๐˜€๐—ถ๐—ป๐—ด ๐—ข๐˜‚๐˜)โ€ข Mentioning โ€œNewbie Carnivalโ€ and build recommendations implies that experienced players know these tips, pushing new players to […]

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Brutally Honest: UA Rocks

Hey, FAM! Whatโ€™s up? ๐ŸฆฉTip of the week This hierarchy highlights platform-specific creatives for user acquisition (UA) campaigns. Key Breakdown: Facebook: Prioritizes vertical formats for Reels/Stories with flexible video lengths. Google: Favors longer videos (30+ seconds) in both orientations. TikTok: Short, hook-driven TTCC videos for quick engagement. Moloco: Mix of static and mid-length videos. Applovin: Combines videos with interactive playables. Mintegral: Short videos paired with playables. ๐ŸŠ Cornelius: The Suspicious Investi-gator True detective-like exploration of creative trends and historical influences. Delving deep into the world of creatives to uncover hidden patterns and inspirations: ๐—›๐—ฒ๐—ฟ๐—ผ ๐—ช๐—ฎ๐—ฟ๐˜€ ๐—บ๐—ฎ๐—ธ๐—ถ๐—ป๐—ด $๐Ÿฒ๐Ÿฌ๐Ÿฌ๐—ธ/๐—ฑ๐—ฎ๐˜† ๐—ฎ๐—ด๐—ฎ๐—ถ๐—ป ๐—ฎ๐—ป๐—ฑ ๐˜€๐—ฐ๐—ฎ๐—น๐—ถ๐—ป๐—ด. This would have been my statement a few days ago, but now they are back to $200k/day. What is happening? Their revenue has been declining since January 2025. The stable $10-12 million/month revenue for the whole of 2024 is now […]

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Breaking the Charts for Hybrid and Hypercasual in 2025

๐—›๐—ผ๐˜„ ๐˜๐—ผ ๐—ฏ๐—ฟ๐—ฒ๐—ฎ๐—ธ ๐˜๐—ต๐—ฒ ๐—ฐ๐—ต๐—ฎ๐—ฟ๐˜๐˜€ ๐—ถ๐—ป ๐Ÿฎ๐Ÿฌ๐Ÿฎ๐Ÿฑ ๐—ณ๐—ผ๐—ฟ ๐—ต๐˜†๐—ฏ๐—ฟ๐—ถ๐—ฑ ๐—ฎ๐—ป๐—ฑ ๐—ต๐˜†๐—ฝ๐—ฒ๐—ฟ-๐—ฐ๐—ฎ๐˜€๐˜‚๐—ฎ๐—น ๐—ด๐—ฎ๐—บ๐—ฒ๐˜€? Buckle up for this takeaway-packed interview - it might just be the spark your game needs to blow up. ๐Ÿ‘‡ Mobile game growth in 2025 is driven by three key aspects: speed, monetization, and globalization.Now, it's all about rapid iteration: how quickly you can develop and launch multiple games.This hybrid model balances immediate ad revenue with the potential for significant IAP income from engaged players, creating a more sustainable and profitable game in the long run.AI tools arenโ€™t just handy- they are a necessity for keeping up with the demand for fresh content. As I explained:โ€œ๐˜–๐˜ฏ ๐˜๐˜ข๐˜ค๐˜ฆ๐˜ฃ๐˜ฐ๐˜ฐ๐˜ฌ ๐˜ข๐˜ฏ๐˜ฅ ๐˜›๐˜ช๐˜ฌ๐˜›๐˜ฐ๐˜ฌ, ๐˜บ๐˜ฐ๐˜ถ ๐˜ฏ๐˜ฆ๐˜ฆ๐˜ฅ ๐˜ต๐˜ฐ ๐˜ณ๐˜ฆ๐˜ง๐˜ณ๐˜ฆ๐˜ด๐˜ฉ ๐˜ค๐˜ณ๐˜ฆ๐˜ข๐˜ต๐˜ช๐˜ท๐˜ฆ๐˜ด ๐˜ฐ๐˜ง๐˜ต๐˜ฆ๐˜ฏโ€”๐˜ญ๐˜ช๐˜ฌ๐˜ฆ ๐˜ฆ๐˜ท๐˜ฆ๐˜ณ๐˜บ ๐˜ต๐˜ธ๐˜ฐ ๐˜ฐ๐˜ณ ๐˜ต๐˜ฉ๐˜ณ๐˜ฆ๐˜ฆ ๐˜ฅ๐˜ข๐˜บ๐˜ด. ๐˜ˆ๐˜ฏ๐˜ฅ ๐˜ช๐˜ง ๐˜บ๐˜ฐ๐˜ถ ๐˜ฅ๐˜ฐ๐˜ฏ'๐˜ต ๐˜ถ๐˜ด๐˜ฆ ๐˜ˆ๐˜ ๐˜ต๐˜ฐ๐˜ฐ๐˜ญ๐˜ด, ๐˜ช๐˜ต'๐˜ด ๐˜ช๐˜ฎ๐˜ฑ๐˜ฐ๐˜ด๐˜ด๐˜ช๐˜ฃ๐˜ญ๐˜ฆ.โ€ With over a decade of experience under their belts, […]

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Brutally Honest #152

Hey, FAM! Whatโ€™s up? ๐Ÿฅƒ Drink talk So much stuff happening at 2.5gamers! GO listen to our album or get our Merch. 25gamers.com/shop ๐ŸฆฉTip of the week Look, testing new channels is always risky, but you canโ€™t grow without taking risks. New channels will underperform at first. Thatโ€™s normal. Expect 20โ€“30% higher CPIs and lower ROAS initially. Your goal is to learn, not to profit immediately. Kill Fast, Scale Faster: If a channel isnโ€™t showing promising signals (e.g., decent ROAS, install volume, or retention) after 2โ€“3 weeks, cut it. Donโ€™t waste time or money. But if it works, double down aggressively. When to Say Itโ€™s Enough and Move On? This is where most people mess up. They either give up too soon or waste money chasing a dead end. Hereโ€™s my rule of thumb: Set Clear KPIs: Define what success […]

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11 tips for Killer UA operations: Q1 2025

11 tips for Killer UA operations (Q1 2025) Thatโ€™s it, ๐—ป๐—ผ ๐—•๐—ฆ & ๐—ฏ๐—ฟ๐˜‚๐˜๐—ฎ๐—น๐—น๐˜† ๐—ต๐—ผ๐—ป๐—ฒ๐˜€๐˜! No fluff intro, straight to the point. Here we go again! The previous UA killer articles were super successful, so I started writing a UA killer tips segment. I will keep sharing these tips; donโ€™t worry. Keep reading the tips to improve your UA. Simple, practical & efficient! Thatโ€™s it, no bullshit & brutally honest! No fluff intro, straight to the point. 1. Creative KPIs & custom columns on Meta This is more advanced stuff, so people who are new to Meta ads might not get it, butโ€ฆ โ€ฆthese are some metrics you need to keep an eye on when testing videos: We have hook rate, hold rate and engagement score. You need to watch these when checking your creative performance. Important thing is, there […]

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Body Shaming Ad Creatives for low CPIs?

What the F*** is actually happening? Using ๐š–ฬถ๐šŠฬถ๐š”ฬถ๐šŽฬถ๐š˜ฬถ๐šŸฬถ๐šŽฬถ๐š›ฬถ body shaming creatives to drive low CPIs? ๐—ฆ๐—ฐ๐—ฟ๐—ฒ๐˜„ ๐—ฃ๐˜‚๐˜‡๐˜‡๐—น๐—ฒ & ๐— ๐—ฎ๐—ธ๐—ฒ๐—ผ๐˜ƒ๐—ฒ๐—ฟ & ๐— ๐—ฎ๐˜๐—ฐ๐—ต๐Ÿฏ๐—— ๐—ด๐—ฎ๐—บ๐—ฒ๐˜€ ๐˜๐—ฟ๐—ฒ๐—ป๐—ฑ is here! ๐Ÿ‘‡ In the last couple of weeks, there has been a significant increase of these bodyshaming/makeover ads on Facebook. First, I thought it was only one game. Nothing major. But then I saw multiple games like ๐—ฆ๐—ฐ๐—ฟ๐—ฒ๐˜„ ๐— ๐—ฎ๐˜๐—ฐ๐—ต, ๐—ฆ๐—ฐ๐—ฟ๐—ฒ๐˜„ ๐—”๐˜„๐—ฎ๐˜† ๐—ฃ๐—ถ๐—ป ๐—ฃ๐˜‚๐˜‡๐˜‡๐—น๐—ฒ ๐Ÿฏ๐——, ๐—›๐—ฎ๐—ฝ๐—ฝ๐˜† ๐—ฆ๐—ฐ๐—ฟ๐—ฒ๐˜„, ๐—ฒ๐˜๐—ฐ.. All these games are using the same combination. Screw Puzzle + Makeover. Having two cores built in the game. Using one core in the creatives to drive low CPIs. Masquerading behind ๐—”๐—ฆ๐— ๐—ฅ ๐—ฎ๐—ป๐—ฑ ๐˜€๐˜๐—ฟ๐—ฒ๐˜€๐˜€ ๐—ฟ๐—ฒ๐—น๐—ถ๐—ฒ๐—ณ ๐—บ๐—ฒ๐˜€๐˜€๐—ฎ๐—ด๐—ถ๐—ป๐—ด. Is this really a stress relief? Am I missing something? That is not the whole story. Screw Match adding even 3rd core with is Match3D. Sounds familiar, Jakub? When we say you have […]

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Brutally Honest #151

Hey, FAM! Whatโ€™s up? ๐Ÿฅƒ Drink talk Jumped on a podcast last week with our dear friends from Gamigion! Check it out because this wasnโ€™t about the UA! ๐ŸฆฉTip of the week When should we start Applovin as a channel? I often get this question: When should we start? Is it a good channel? Are we ready? First, we need to ensure that our in-app purchase volume is strong enough for the algorithm to optimize effectively. We aim for at least 10โ€“15 unique purchases per day. To figure out if weโ€™re ready, we can do a quick math exercise using our D7 cost per purchase (CPPD7). For example, if our CPPD7 is $800, then multiplying that by 10 tells us we need an $8,000 daily budget to kick things off. If our CPPD7 is lower, say $150, then around $1,500 […]

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Brutally Honest #150

Hey, FAM! Whatโ€™s up? ๐Ÿฅƒ Drink talk Back in action from a vacation! Just came back from Maldives! Took that time off to record an album. Yes, absurd. But we released an album. Quest for a Half Gamer. Give it a listen! And most important: Bonus! ๐ŸฆฉTip of the week People often ask how to get low CPIs in any ad platform Finding a low CPI is like trying to catch a Legendary Pokรฉmon in the wild; it requires strategy, patience, and a sprinkle of luck! Here are the keys to help you snag those installs without emptying your wallet: Targeting: Get those audiences dialed in! Use customer segmentation and target specific demographics to reach those users who are more likely to install your appโ€”like finding the right squad for your Fortnite team! Creative Assets: the magic of eye-catching ad […]

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1287326723 new AI tools every day!

1287326723 new AI tools every day! If you don't use these AI tools, you are already obsolete. ๐—๐˜‚๐˜€๐˜ ๐—พ๐˜‚๐—ถ๐˜ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—จ๐—” ๐—ท๐—ผ๐—ฏ ๐—ฟ๐—ถ๐—ด๐—ต๐˜ ๐—ป๐—ผ๐˜„๐Ÿ‘‡ ๐Ÿ” ๐—ฆ๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต & ๐—ฅ๐—ฒ๐˜€๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต โ€ข OpenAI o1 โ€” The most advanced reasoning model. โ€ข DeepSeek AI - yes. I use it too! โ€ข Gemini Live โ€” Engage with AI as it watches your screen. โ€ข Perplexity โ€” Combines AI with powerful web search.โšก ๐—ฃ๐—ฟ๐—ผ๐—ฑ๐˜‚๐—ฐ๐˜๐—ถ๐˜ƒ๐—ถ๐˜๐˜† โ€ข Superhuman AI โ€” Turbocharge your email writing. โ€ข Wispr Flow โ€” Achieve 99% accuracy in speech-to-text dictation. โ€ข Lindy โ€” Simplify your life with seamless task automations. โ€ข Delphi โ€” Create a digital version of yourself. โ€ข Granola โ€” Your go-to AI meeting notes assistant.๐ŸŽจ ๐—–๐—ฟ๐—ฒ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐—ง๐—ผ๐—ผ๐—น๐˜€ โ€ข Midjourney (DALL-E Open Ai, Stable Diffusion AI, Leonardo.Ai) โ€” Generate stunning AI-crafted images. โ€ข Krea โ€” Your AI-powered visual design companion. โ€ข Freepik […]

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Brutally Honest #148

Hey, FAM! Whatโ€™s up? ๐Ÿฅƒ Drink talk I'm on my way to the Maldives for the annual retreat. It canโ€™t be called a vacation when Katarina is running around, but I'm still going to enjoy it. Hope PGC is cold and dark.. Jokes aside, have fun. See you next year! ๐ŸฆฉTip of the week Expanding your UA efforts across multiple channels is essential for comprehensively understanding your game's KPIs. Especially when you are early in development, while this approach may require a higher budget, it provides valuable data for benchmarking and optimization. Why Multi-Channel UA Matters? Running campaigns across various platforms allows for comparative analysis, helping identify which channels yield the best results and where improvements are needed. Relying on a single channel can be risky due to algorithm changes or policy shifts. A multi-channel strategy mitigates this risk by […]

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