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Michael Kopelovich

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New Take in Coin Master: Team Up for Daily Challenges

Teaming Up for Daily Challenges – A New Take in Coin Master Daily challenges have been a staple in mobile games, but Coin Master is testing an interesting twist. Instead of completing them solo, players can invite a friend or a team member to tackle the tasks together. This adds a social layer to progression, making the experience more engaging while increasing retention. Haven’t seen this approach tested before in daily missions – curious to see how players respond to it!

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Apple Live Activities being used in a Mobile Game

Are you ready to get your mind blown? 🤯 For the first time, I’ve seen Apple’s Live Activities being used in a mobile game—not just for engagement but for monetization! 💰 📲 Live Activities allow real-time updates directly on the Lock Screen and Dynamic Island, keeping players connected to what’s happening in the game without needing a push notification. 🚀 But here’s where it gets really interesting: Merge Adventure is using it for a limited-time offer reminder! Instead of a simple in-game timer, players see their offer countdown right on the Lock Screen, making it much harder to forget. For mobile games, this could be a game-changer for displaying: ⏳ Time-sensitive offers (like limited-time sales or flash deals) 🎯 Event progress (track ongoing in-game challenges) ⚡ Energy refills or cooldowns (reminding players when they can jump back in) 🏆 Competitive […]

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Summoners War x Demon Slayer Collaboration

Summoners War x Demon Slayer Collab is Next Level! Seeing anime collaborations in games is always exciting, but when it’s Demon Slayer, it hits differently! What’s even cooler is how Summoners War went all-in on this collab—not just with in-game content but also by revamping their entire ASO strategy to attract both new and returning players. ✅ App name update to highlight the event ✅ New store visuals showcasing the collab ✅ App Store Event Feature to maximize visibility In-game, players can collect five iconic Demon Slayer characters, challenge the Hashira Training dungeon, and even decorate Sky Island with exclusive buildings from the anime. Love seeing this level of commitment to making a collab feel like a true event rather than just a quick character drop!

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Game-changer Display for Mobile Games

Are you ready to get your mind blown? 🤯 For the first time, I’ve seen Apple’s Live Activities being used in a mobile game—not just for engagement but for monetization! 💰 📲 Live Activities allow real-time updates directly on the Lock Screen and Dynamic Island, keeping players connected to what’s happening in the game without needing a push notification. 🚀 But here’s where it gets really interesting: Merge Adventure is using it for a limited-time offer reminder! Instead of a simple in-game timer, players see their offer countdown right on the Lock Screen, making it much harder to forget. For mobile games, this could be a game-changer for displaying: ⏳ Time-sensitive offers (like limited-time sales or flash deals) 🎯 Event progress (track ongoing in-game challenges) ⚡ Energy refills or cooldowns (reminding players when they can jump back in) 🏆 Competitive […]

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Interesting event in Royal Kingdom

Saw an interesting event in Royal Kingdom called Cube Blast—a time-limited challenge that brings the popular block puzzle mechanic into the game. Players collect cubes from levels, clear rows or columns, and progress through 10 stages for rewards. A clever way to tap into the popularity of Block Blast while keeping engagement fresh!

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Merge Games Monetization: Complete Guide

Hello and welcome back, everyone! Thank you for joining me for another genre exploration in our journey through the diverse world of mobile gaming monetization. If you missed our last discussion on the most utilized monetization strategies in social-casino games, be sure to check it out here. It's full of insights that might inspire your next big idea, regardless of the genre you're currently working on. Today, we're delving into the captivating world of merge games. While different from social-casino games, the principles of monetization remain universal and highly adaptable. So, let's uncover how this genre keeps players engaged and, more importantly, how it turns that engagement into revenue. Market Trends and Evolution in Merge Games As we delve into the merge games genre, we notice a significant evolution from its origins. Initially characterized by their straightforward drag-and-combine mechanics, merge […]

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Interesting Approach by Dice Dreams

Cool to see Dice Dreams featuring its celebrity collab directly on the App Store page. Having a well-known face in ASO can help with credibility and conversion. Not something you see often, but definitely an interesting approach. Have you noticed other games using this strategy?

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Hooked on Little Farm Story!

🌾 Hooked on Little Farm Story! 🚜 Discovered a new idle game I’m obsessed with—Little Farm Story by SayGames & H8Games, a studio from Ukraine! 🇺🇦 Loving the tools screen—it blends in-game currency, rewarded video, and IAP in a clever way. You can unlock tools individually or get everything for 7 days with a one-time purchase. Smart design that caters to different player types! 🎯

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