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John Wright

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Actions being taken on Sexualised Ads

It’s encouraging to see action finally being taken on sexualised ads in our industry. The UK’s ASA has just banned ads from five mobile games for breaching guidelines, including ones featuring hyper-sexualised and stereotypical portrayals of women. This follows a string of similar cases, and it’s clear the industry is now under real scrutiny; who knows how long before the IAB enforces something even further?I covered this issue in detail last year with Gamesforum, pointing out how this kind of advertising doesn’t just fail morally, it also fails commercially. It undermines trust in the product, the platform, and ultimately the industry, which reduces retention rates and other qualitative gaming metrics. These aren’t edge cases, they’re still far too common.This ASA ruling is a much-needed first step, but we’ve got a long way to go. It’s not enough to quietly hope […]

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Adjust’s new Gaming Report is out, good one!

Adjust’s new gaming report is out. As usual it’s a good one, I decided to go through and give you all my highlights: 1. Mobile is still King, Retention is the battle we all need to fight.• Mobile accounts for 49% of total gaming revenue, compared to both console (28%) and PC (23%).• 1.9 billion players are expected by 2027, showing continued growth.• Retention remains a challenge, with sessions down 0.6% YoY, despite a 4% increase in installs.2. AI Is Reshaping the Mobile Gaming Playbook• AI-driven procedural content generation is revolutionizing game development, making experiences more dynamic and personalized.• AI-powered player retention strategies predict churn and deliver customized incentives to keep users engaged.• AI-driven real-time pricing & ad optimization are improving monetization while enhancing the player experience.3. Cross-Platform Play Is a Must, Not a Luxury• Cross-play drives higher retention, increased […]

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Mobile Game Publishing: Strategies for Success in 2025

The Current State of Mobile Game Publishing in 2025 Mobile game publishing is poised for a strong performance in 2025, riding the wave of momentum from a highly successful 2024. Blockbuster hits such as Hexa Sort and Twisted Tangle have underscored the critical role that effective publishing strategies play in the mobile gaming ecosystem. It’s no coincidence that 9 out of the top 10 gaming companies by downloads have established dedicated publishing divisions or robust publishing strategies. For game developers, aligning with a well-established publisher has become more crucial than ever. Below, we explore three key reasons why publishers are indispensable to success in today's competitive market. 1. Navigating Growing Funding Challenges The mobile gaming industry is currently navigating a challenging investment landscape. Investment in game studios has plummeted to a five-year low, with the most recent Konvoy report highlighting […]

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Mobile Game Publishers: What Sets Long-Term Winners Apart?

In mobile game publishing, true success isn't just about launching a great game, it's about building a lasting partnership with your publisher. The best studios go beyond expectations, creating strong relationships that lead to repeat success and bigger opportunities.📑 Build a Long-Term, Positive Relationship🔹 Be Proactive: Share progress, highlight wins, and bring fresh ideas to the table; don’t wait for your publisher to reach out.🔹 Visit Regularly: Face-to-face interactions build trust. Visiting your publisher or inviting them to your studio strengthens bonds.🔹 Stay Engaged: Attend their meetings, support other projects, and contribute to broader strategy discussions. Show you’re invested in their success too.📌 Rule #1: Proactive engagement and consistent presence build trust, which is the key to long-term success.🔢 Become Part of the Publisher’s Long-Term Vision🔹 Align Your Goals: Understand your publisher’s strategy and show how your studio fits into […]

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Building a True Partnership with Your Publisher

A successful game isn’t just about great development, it’s about creating a strong, collaborative partnership with your publisher.📑 Build Trust & Transparency🔹 Share Early & Often: Provide regular updates, highlight wins, and address challenges quickly. Surprises should be in your game—not in your project timeline.🔹 Be Honest About Risks: If a milestone is slipping or a feature isn’t working, tell your publisher early. They value studios that can identify issues and propose solutions.🔹 Create Advocacy: Treat your publisher like part of your team. When they understand your vision, they can advocate for you internally, securing resources or managing expectations.📌 Rule #1: The more transparent you are, the more your publisher will trust and support you.🔢 Embrace Feedback & Adapt🔹 Stay Open-Minded: Whether it’s gameplay, monetization, or strategy feedback, listen and assess. The goal is to make your game a commercial […]

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Successful Game Launch: Critical Milestones and Metrics

Taking your game to a hard launch with a publisher isn't just about delivering a finished product. It’s about proving your game’s potential with strong milestones and performance metrics.📑 Key Milestones🔹 Prototype: Showcase the core gameplay loop, art style, and unique selling points.🔹 Retention & Monetization Testing: Early UA tests to measure:Retention Rates: Day 1, Day 3, Day 7Session Length & FrequencyCPIARPDAULTV🔹 Soft Launch: Test in limited markets, validate long-tail retention and LTV, and refine your UA strategy. Aim for early profitability.🔹 Hard Launch Prep: Align with marketing, finalize stability, optimize monetization, and ensure scalability.📌 Rule #1: Strong milestones reduce risks and build trust with publishers.🔢 Metrics That Matter🔹 Retention Rates:Day 1: 35-40%+ (Strong initial engagement)Day 3: 20-25%+ (Maintaining interest)Day 7: 10-15%+ (Long-term viability)Day 30: 5-10%+ (Profitability sweet spot)🔹 Monetization Metrics:ARPDAU: Shows daily revenue (aim for $0.30-$0.50, genre-dependent).LTV: High LTV […]

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Production Deadlines: What Matters Most to Publishers?

Delivering on time isn’t just about meeting milestones, it’s about building trust. Publishers invest heavily in your success, and sticking to deadlines strengthens partnerships, ensures smooth launches, and maintains cash flow.So, what do publishers prioritize when it comes to production timelines?📑 Setting Realistic Expectations – The Statement of Work (SOW)Every publishing contract includes a milestone-based SOW outlining:🔹 Project Milestones – MVP, retention, monetization, soft launch, and global launch.🔹 Feature Deliverables – Core gameplay, new features, economy, and live ops.🔹 Technical Requirements – Performance optimization, stability, and QA-passed builds.The biggest mistake? Overpromising and underdelivering. Publishers prefer transparency over unrealistic deadlines.📌 Rule #1: A solid plan leads to smoother execution and fewer delays.⏳ The 30-Day Extension RuleMost publishers allow a 30-day grace period for missed milestones, but:🔹 Miss once? You get an extension.🔹 Miss twice? The publisher can terminate the contract.If this […]

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Contracts, legal considerations, and statements of work

💰 Revenue ShareRevenue share determines how profits (net revenue of UA) are split between the developer and publisher, typically based on:🔹 Risk & Investment – More funding = lower revenue share for the developer.🔹 Market Potential – Projected higher-performing games get better splits.🔹 Long Term Relations - Normally if the studio is tried and tested with the publisher they get better splits.🏢 Studio Burn CoverageBurn coverage determines if the publisher funds the studio’s operational costs or not, this could also be done on the title/project level:🔹 Full Coverage – Publisher covers all costs but takes a bigger revenue cut.🔹 Partial Coverage – Some funding, but better long-term revenue for the studio.🔹 No Coverage – Developer self-funds but keeps more revenue.If milestones (statement of works) aren’t met, funding may be delayed or cut off.📊 Commercial TermsBeyond revenue share and burn, contracts […]

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How Do Publishers Decide Which Games to Sign?

The greenlight process is the final stage of due diligence, where the publishing team comes together to review all aspects of a game and decide whether to sign it. While each publisher has its own approach, the ultimate goal is the same:➡️ Do we believe in this game enough to invest in it?Here’s how the decision-making unfolds:🎯 Stage 1: The Cross-Team ReviewThe publishing team evaluates all major areas of the game, typically led by designated owners for each function:🔹 Product & Design – Is the gameplay engaging? Does it meet genre benchmarks?🔹 Production – Can the studio execute on time and at scale?🔹 Marketing – Are CPI, CTR, IPM and retention strong enough to support profitable UA? Do we have monetisation metrics already?🔹 Commercial Viability – Can it scale profitably? How much will we need to invest to get it […]

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Game Development Renaissance: LiveOps & Forever Games

For many game developers, 2025 looks set to be the dawn of a new creative and technological era. The industry is in the midst of a transformation in which the best games aren’t necessarily the newest, but rather the smartest in how they evolve and endure. That's the view of industry veteran John Wright, who believes we're no longer talking about short-lived hits, but ‘forever games’ - titles that thrive for a decade or more. Read on to learn why John reckons the studios that master live operations, embrace smart monetization, and leverage external tools will be the ones defining the industry’s next golden age. Why Live Service Games will be the Backbone of 2025’s Top Games “The biggest successes in 2024 didn’t come from new games,” John tells us. “They came from live ops.” The data backs this up. […]

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Due Diligence on Games: What Publishers Look For

When a publisher evaluates a game or studio, they’re not just looking at the concept, they’re assessing quality, risk, potential, and long-term viability. So, what does due diligence actually involve? Let’s break it down:🎯 Game Evaluation – What Is The Current State Of The Game?Depending on where the game is in development (MVP vs. Soft Launch), publishers assess:🔹 Marketability – Does it have strong creative potential? How does it perform in test campaigns on Facebook vs. Unity?🔹 Retention & Monetization – Are D1, D7 retention, ARPU, LTV strong enough to outpace CPI and ensure profitability?🔹 Gameplay & UX – Is it polished and meeting genre benchmarks? The product team will find issues, be proactive in addressing them!🔹 Scalability – Can the game grow profitably while covering studio burn and UA costs at higher volumes?🔹 Commercial Viability – What’s the investment […]

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Farming vs. Hunting: Right Games for Publishers

You may have heard the terms Farming and Hunting before, commonly used in sales strategies. But how do they apply to game publishing? Let’s break it down:🌱 Farming – The “Come to Us” ApproachThis strategy relies on publishers building platforms or portals where developers can submit their games. Companies like Voodoo, Supersonic, and Kwalee have dedicated submission portals to capture inbound leads.🔹 The goal? High quantity over quality.🔹 The BD team reviews submissions daily, selecting games for testing.🔹 Automated campaigns (or manual tests by the growth team) determine potential hits and quality.🔹 The success rate? Roughly 1 in 300-500 hundred games make it through, genre depending.🎯 Hunting – The “Go to Them” ApproachHere, the BD team proactively searches for top-tier games and studios. This is a quality-first approach:🔹 BD teams use LinkedIn, emails, and industry tools to scout promising games.🔹 […]

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