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Jakub Remiar

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Supercell ran the 2nd Beta test for Project R.I.S.E

Supercell ran the 2nd Beta test for Project R.I.S.E. during last weekend and there were some major changes ๐Ÿคฉ done to the core of the game from the 1st test, that we saw during July this year. Get the latest run down here ๐Ÿ˜Ž The biggest change is the perk selection as it is going be asynchronous, meaning you don't need to wait โณ for other players to choose and the game won't stop during this time as in previous version. Each player now has their own pool to chose from, which is affected by their overall progression. Perks now cost elixir giving it a strategic choice, with the possibility to save it between floors. This is a great change as it removed a lot of friction and unlocked more metagame options to affect the perk pools ๐Ÿ˜.Heroes got a […]

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Hexa Sort is crushing it with $15M A Month

Hexa Sort by Lion Studios is really crushing it with around $15 Mil. a month ๐Ÿค‘ and around 3,5 Mil downloads a month. We had it on our radar for some time, but it seems it reached a record scale just this month, kudos to the team ๐Ÿ˜Ž Why is it so successful? The core gameplay is very unique, as it basically created its own sorting sub-genre in a very crowded segment. The core is deliberately design to have long level โŒ› times as users can hop in and out of the level at any point, no time or moves pressure. Only space on the board is the main fail state mechanic. If you can't put additional hexes on the board that is full you lose ๐Ÿ˜ต. The other important fact is that new hexes spawn only in trio, so […]

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Soft-launch Sonar #6

Soft-launch Sonar #6 ๐Ÿ“ก is back with 15 brand new soft launched games with no particular filter ๐Ÿ˜…. There are games from a lot of big players in the market such as MY.GAMES, tap4fun, Rollic, Wooga, Habby, Lion Studios, Supercent, Kwalee, CrazyLabs & Estoty Riga LLC. Come check out what we caught this time ๐Ÿ˜Ž. MY.GAMES continues some bold iterations with a combat version of Hexasort - Hex Heroes. This is done in the same manner as Empires & Puzzles took match3 gameplay and put it into a puzzle ๐Ÿงฉ RPG combat. Also, there is an iteration on Clash Quest - Castle Duels with merging elements and Bounty Buddies, which is taking notes from Rumble Heroes. Looks very similar to the newest Supercell soft-launched title R.I.S.E, just single-player.Wooga is stepping again out of its comfort zone trying its meta with […]

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Balatro makes $40K a day as a premium game!

Balatro is currently doing $40K a day ๐Ÿค‘ on mobile as a premium game! as it launched there on Sep. 26th. Already past $1,8 Mil. in less than a month and 300K+ downloads. We couldn't ignore this design masterpiece so here is the rundown ๐Ÿ˜ŽOriginally published by Playstack & developed by Localthunk, Balatro was released on Feb. 20th on Steam as a premium game for $14.99. With more than 44K reviews and a 97% positive rating currently, it is one of this year's big indie hits. In August PC Gamer reported that it already sold past 2 Mil. copies, which we can assume is then around $30 Mil. !!! ๐Ÿ’ฐ. Then it launched now on mobile for $9.99, in pretty much identical condition as the PC. Now it is literally #2 on mobile premium grossing charts, right behind Minecraft. The […]

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Scopely & Marvel Collaboration

Scopely's Monopoly GO is currently running its Marvel collaboration and I was curious ๐Ÿ•ต how it actually used the IP game mechanics-wise. The event is running from Sep. 26th till Dec. 5th. so there is plenty of time to check it out. The main driver is of course the Marvel themed sticker album ๐Ÿ“•, which is the core progression mechanic of the game that gets a season reset. The interesting part is that you get cosmetic rewards not only for completing the whole album but also for some specific sets such as the Wolverine token in the image. This makes it worthwhile even for someone not aiming to finish the whole album to get the Deadpool token. For example, you can get Iron Man shield skin for completing his set or Thor's emoji.There will be also special Marvel-themed in-game events. […]

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Money-printing Machine: ReelShort by Crazy Maple

ReelShort by Crazy Maple Studio scaled to more than $1 Mil. a day ๐Ÿค‘ with around 200K downloads a day. Is it an App? Is it a game? It's a money-printing machine ๐Ÿ˜…. This story is one of the craziest games we covered this year, redefining the whole interactive story genre to its base. Get the full rundown here ๐Ÿ˜ŽReelShort "App" is in the Film & TV streaming category with contenders such as Disney+, HBO or Netflix. By hiding its gaming nature it is much more approachable and mainstream. The overall UI as seen in the images really looks like a streaming app, but don't be fooled ๐Ÿ˜ต, beneath the polished exterior lies the tried and tested interactive story game, that has took its monetization to the next level. By the use of soft currency in interactive choices, clever ad […]

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Review Radar #6 is back with 13 Games

Review Radar #6 ๐Ÿ“ก is back with 13 games that we already covered on the podcast in the last 3 months, as we keep them on our "radar" ๐Ÿ˜…. Get the latest status updates from big names such as Peak, Supercell, Zynga, Netmarble, miHoYo, AppQuantum, ABI Game Studio, Space Ape Games, ๐Ÿ˜Ž. Peak game's Match Factory hasn't peaked ๐Ÿ˜… yet and is still scaling up scoring the studio a hattrick of 3rd successful big hit ๐Ÿ˜. On the other hand, both Wood Nuts & Bolts and Chrome Valley customs are scaling down, probably because of the fierce opposition from Century Games's Truck Star ๐Ÿšš for the latter. The Banana Steam game is still keeping around 350K average monthly CCU as it seems bot farms just won't let go of this dream to waste ๐Ÿ˜…๐Ÿค–.Supercell's SquadBusters is keeping stable numbers, with […]

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Super Smart Advertising of Last War by Rivergame

This is super smart advertising by Rivergame's Last War ๐Ÿ˜. By getting the actor Antony Starr, the marketing team cleverly created situations in the ads that heavily imply his major role (Homelander from The Boys series) even though, they probably don't have the rights for the series ๐Ÿ˜…, just for the actor. Despite not having the superhero costume, just by adding his signature laser eyes and his "unique" humor, you won't even notice that this is not Homelander. It fits really naturally, no Batsuit or Spiderwebs are needed to instantly recognize your favorite "superhero" ๐Ÿ˜Ž. Lately celebrity & IP crossover advertising in mobile gaming has seen an uptick, especially with the Squad Busters launch campaign, Royal Match Cameo usage, and now with the Monopoly GO Marvel in-game event. Maybe by the end of the year, we won't have fake ads […]

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Elder Scrolls Castles by Microsoft: $70K & 40K Installs a Day

  The Elder Scrolls Castles ๐Ÿฐ by Microsoftlaunched on 10th of September. It is doing around $70K a day in overall revenue and 40K downloads a day currently. It has some bold iterations on the genre by combining 2 different games into one ๐Ÿ‘‘ ๐Ÿ˜. I am talking about the the mashup of Fallout Shelter gameplay with Reigns, the rogue lite card game that literally plays like tinder. As seen on the image, you play in the usual 2D mode, where you build your castle. On top of it your king works as the decision maker, where you select different options in moral or resource dilemmas. Most of these will affect either the happiness of your workers or even whole factions of workers. Spoiler: Angry workers will assassinate their king โ˜ ๏ธ happened to me already ๐Ÿ˜…. On top of this […]

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WeChat Minigames made $2.3 billion in H1 2024

The latest statistics show that there are 845.4 million WeChat users in China Mini-program mobile games, also known as Minigames, generated $2.3 billion in revenue in the first half of 2024 in China Publishing giantย Tencentย needs no introduction, with its incredibly popular titles PUBG Mobile and Honor of Kings continuing to be hit. However, something the industry discusses less when it comes to Tencent is its messaging app WeChat, and how it owns most Minigames on the messenger platform. WeChat is the main ecosystem app in China, pretty much replacing all of the usual Silicon Valley staples in just one app. The latest statistics show that in 2024, there were 845.4 million WeChat users in China, which accounts for 60.1% of the total population. If we look at the overall user base, WeChat has 1.36 billion users worldwide. Mini-program mobile games […]

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Minigame Market MAU will exceed 500 Million Users in China

We did a deep-dive episode on WeChat minigames with Lemon Choi, who runs a Minigames blog and is an expert on the matter ๐Ÿ˜Ž. Some of the facts and numbers that he shared are mind-blowing ๐Ÿ˜ฑ. The expected MAU of the minigame market will exceed 500 Million ๐Ÿ•น users in China this year, with an average daily play session of 60 minutes per user. These minigames are produced very fast (2-3 months) by small teams of 5-30 people, with the development cost around $140K per 1 minigame ๐Ÿ˜ฑ. Multiple dominant genres (nearly all of them RPGs) dominate the market, with Loot Box RPG (Nobody's Adventure Chopโ€”Chop ๐Ÿท ) being the biggest genre per revenue share, with around 30% of the whole market. This specific sub-genre also has a big impact on the design iteration of other genres, as seen in […]

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Impulse – Brain Training Scaled to $6 M A Month

Impulse - Brain Training scaled to $6 Mil. a month ๐Ÿค‘ overall revenue with around 3 Mil. downloads a month. It's the current downloads & revenue leader in the health & wellness category. Why are we talking about it? Because in the end this a collection of hypercasual games ๐Ÿ•น posing as an app to improve your brain ๐Ÿง . What a difference a change of expectations makes ๐Ÿ˜.The impulse goes a long way to make sure everything looks like a health improvement app rather than the typical hypercasual game. Every day you complete a set of 3 games as part of your "training program". These are categorized into different cognitive areas such as Memory, Mental Math โž—, Problem Solving, and Attention (30 different ones). After you have done your daily training you can still play different games, but only 6+1 […]

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