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Gökhan Üzmez

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Your favorite Game to play in 2024?

I asked 6 more game industry experts, 6 more games. What is your favorite game to play in 2024? Part III: Arin, Sr. Talent Marketing Specialist at Blizzard,Picks a top notch ARPG DLC, dark and intense…Anton, Executive Game Producer, Picks an innovative mobile game called:Cup Heroes by Voodoo, casual take on a Roguelike RPG, definitely worth checking out. Ömer, Founder of Gamigion,Goes with another dominating mobile RPG,Cappybara GO! RPG clashes social casinoWith adventure and innovation. Joe, Head of Talent at Play Ventures,Goes with everyones fav indie card gameBalatro, is an excellent choice. Ryan, marketing partner at A16Z picks UFO 50, collection of retro art game console style gamesHe always pushes me to think with His newsletters, did it again with his game pick.Mariusz, CEE of Mobile Gaming at GoogleLoves Monopoly series, and picks Monopoly GO!Many thanks to Part III contributors ofGame […]

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Experts’ Favorite Games of 2024

What is your favorite game to play in 2024?I asked 5 Game Industry Experts, here they are: Matej , UA and Marketing Consultant,Capybara Go!You know him from two & a half gamers,His pick is an absolute revenue making machine,Scaling big time in mobile platform, Eric, Principal at Gossamer ConsultingWorld of Warcraft: The War Within.‘’Even after 20 years, WoW remains the gold standard for the MMO genre.’’And he is absolutely right.This particular expansion features‘’ ↳ a compelling storyline ↳ innovative additions like scalable Delves, ↳ the Hero Talents system, ↳ and Warbands for shared character progression’’ Renata, Head of PR at UGC NinjaRoyal Match by Dream GamesShe is particularly interested in Level and progress system, and as she isAround lvl 777, it’s safe to say she is addicted.Sergei, LiveOps Director Wargaming,Astro Bot and also mentioned Helldivers 2.We know he like spending […]

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250.000 roles related to Game Design

There are over 250.000+ roles related to game designYet number of game economy designers remains unknown. Here is why A game economy designer:Crafing the virtual world’s financial systemto keep players engaged and the game balanced.Part of the game design, NOT monetization, yet.They ensure the game’s rewards, currencies,and monetization are seamlessly integratedto enhance player experience and drive revenue.Thats where the monetization comes in to play.This magical role is called:❇ Game Economy DesignerHowever,Depending on the size of teams and games,These duties fall under other roles such as❇ Game Designer,❇ Product Manager,❇ Game Developer,That’s is why we can’t know theexact number of game economy designers out there!But we do know that every gameNeeds a ''solid economy''To keep players engagedAnd make profit while doing so! So the awesome developerscan keep making more games! YAY! PS: Number of game economy designers are on the rise, […]

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People overcomplicate Game Analytics & A/B Testing

People overcomplicate game analytics, and A/B testing. Listen, if you’re developing a game: Avoid:❗ Re-inventing your own metrics,❗ Waste time on unnecessary tools,❗ Listen to your gut feelings,❗ Early monetization strategy.Instead:✅ Use an easy integrated tool,✅ Rely on analytical reports,✅ Run effective A/B testing,✅ Scan actionable insights,✅ Listen to what your players have to say.--> By following their footsteps. 👣Take a look at what devtodev has to offer.Build from there.Success is...inevitable.Use analytics in your favor, not against.

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Game Publishers: Hyper to Hybrid Casual

12 mobile game publishers are known with massive downloads, I highlighted their hybrid casual journey on last 2 years. Rollic seems to be dominating on both regions.Followed by Lion Studios. It’s a tight race.Voodoo has dominated overall Revenue.While Rollic and Abi Game Studios are just below.Massive download numbers by Say and Azur,Are sign on missed opportunities on in app purchases.Say Games tend to stay right in the middle, Drawing the Avg. line among others.Kwalee and Supersonic are not in trouble,They just rely on in game advertising, still…Home and Tapnation revenue and downloadNumbers dont look bright, at all.

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Game Iteration Success

Early bird doesn’t catch the worm, smart one does!Best match3D game was released the latest! How? Best match-3D Game was released late 2023,The last release on the top 10 list. Made by,A mobile puzzle game developer, Peak Games.Known with Toon Blast and Toy Blast.Now, they added another game to the Top Lists:Match Factory! How did they do it?✦ Data Driven Design Decisions,✦ Gameplay first mentality,✦ Experience, art and..✦ Level design..70% of the game comes from already exiting games.They didn't re-invent the wheel, no need to.20% was something the team could do BETTER.Level design, UX, overall flow of the game.They have mastered this over the years.They literally show off here...10% ? Well that was something new.

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Path of Exile 2 is profitable and loved by players.

5 simple reasons why Grinding Gear Games with Path of Exile 2 is both profitable and loved by players. They are proof of actual game development:Based on proven game design,Development over years,Community building,Player centered,Data driven,Success...Have you played it yet?Cheers! PS: I love the fact that Diablo 4 producers keep tweeting about the game. Thats just great.

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4 Important Questions on FTUE

I highlighted 4 important questions on First Time User Experience (FTUE), so you can improve it. What is FTUE?Simply, it’s your golden ticket for retention.It’s your chance to get your player’s attention!Why?Because those are the very moments,Players decide whether it's worth coming back.And you want them to come back.How to offer an excellent FTUE?↳ Avoid Distracting or Unnecessary Steps↳ Use Comparisons to Highlight Benefits↳ Simplify Navigation and Onboarding↳ Leverage Data-Driven Adjustments↳ Fix Bugs and Improve Performance↳ Introduce Core Features Early↳ Personalize the Onboarding

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Top Casual Mobile Publishers over 3 years.

I listed Top Casual Mobile Publishers over 3 years.You can see major shifts if you look closer! Scopely's social casino domination with Monopoly,Royal Match surpassing $3B in Revenue,Baby Panda series dominating in China,Miniclip keeping a steady route on UA,Playrix scaling more than one games,Match-3D getting in to the frame,Match-3's never ending journey,...and many more...Check out expanded lists and insights at AppMagicIts just the beginning of a week and December.2025 around the corner,Listen to a nice Christmas Song, sit back and relax.

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Rollic: Hybrid-Casual with 2000% on ARPU

Rollic showing how to actually Hybrid-Casual with 2000%+ on revenue per download and 56+ new games tested. 🔔 Hybrid-casual class is about to start ,take your seat ,and its ok to take notes…In terms of IAP Revenue and New Games Tested,Rollic is literally on TOP among its competitors.2057% increase on year over year IAP RpDMany games tested,Scaling Puzzles,Just, wow…While they found ‘’small’’ hits to scale later,Their 2023 Twisted Tangle is still the flagship.Their IAP per download is through the ROOF.And they do this with PUZZLE games.Puzzle know how = Lot of RevenueLot of Revenue = More UsersMore Users = Success.It’s that simple.

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I analyzed Top 15 Mobile Mid-core Games

I evaluated Top 15 Mobile Mid-core Games of 2024. Shows what’s going on in the Mid-core games.With Roblox leading in both tables,Strategy and Action games are the clear winners.Another interesting fact that New Games are Scaling rapidly, yet monetization will come later. A well-made mid-core game can last 10+ years This is well proven in top-grossing charts.PS: Tier 1 West data, New Games being 2023-2024 Release. , 2024 is the year to date (Well, duh!)

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