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Aylin YAZICI

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Match Factory’s Success and Gameplay Mechanics

Match Factory, a standout in the Match-3D genre from Peak Games, has quickly captured players’ attention, generating an impressive $350K in Daily Revenue. But what’s driving this success? By dissecting its gameplay mechanics, difficulty curve, monetization strategy, and player engagement features, we can better understand how Match Factory blends the best practices from its predecessors while putting its own spin on the genre. Revenue Graph Game Design & Core Gameplay At its heart, Match Factory is a match-3D puzzle game with a classic yet refined twist. Players tap on items on the grid to create matches of three or more identical items. When successful, the items disappear, and new items fall to fill the gaps, making for a fast-paced, satisfying gameplay loop. But beyond these basic mechanics, Match Factory layers in complexity, keeping players hooked level after level. The core objectives revolve around matching and clearing items, […]

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Game Analysis: Spyke Games’ Tile Busters

Game Mechanics Tile Busters is a tile-matching game where players tap groups of three matching tiles to clear them, managing limited space in the rack as they go. Its simple core mechanic makes it easy to pick up and play. After each level, players earn hammers, which they use to gradually add assets in the backgrounds. Once completed, these backgrounds change, and players move to a new setting. Taking inspiration from popular match-3 games like Royal Match, Tile Busters incorporates obstacles into its gameplay, setting it apart from similar titles like Zen Match, which is currently working to add obstacles. Tile Busters’ obstacles include crates, ice blocks, and chained tiles, each requiring multiple matches or specific boosters to clear. Although these challenges add depth, the game’s reliance on similar obstacle types can make the gameplay loop feel somewhat predictable. Match-3 obstacles are never gonna let you down! Tile Busters motivates players […]

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