Beyond Battle Passes and Gacha: Retention-Driven Monetization Models
Battle passes and gacha mechanics have become standard monetization strategies in F2P games. However, they often lead to predictable engagement patterns and don’t always foster deep, long-term player investment. This post explores several new innovative monetization models designed to drive engagement and retention without relying solely on battle passes (including event and season passes) and/or gacha mechanics. These models explored in this article can create monetization opportunities that align with player behavior, community participation, and overall game experience. 1. Prestige & Legacy Systems (Monetizing Long-Term Engagement) Example: A game where high-level players can “retire” their progress in exchange for exclusive content. How It Could Work: Players who reach a certain milestone (e.g., max level, final tier of progression) can ‘prestige’ to gain exclusive benefits from a premium track (of e.g., cosmetics, skills, or VIP content). Monetization comes from prestige passes, premium tracks or premium currency […]