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Anton Slashcev

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I analyzed 19,977 new mobile games launched in 2024.

I analyzed 19,977 new mobile games launched in 2024. Based on AppMagic data, here is how they performed:𝗞𝗲𝘆 𝗦𝘁𝗮𝘁𝘀 • $3.1B in IAP revenue — only 5% of total mobile game revenue • 5.5B downloads — representing 9.7% of all game downloads 𝗥𝗲𝘃𝗲𝗻𝘂𝗲 𝗗𝗶𝘀𝘁𝗿𝗶𝗯𝘂𝘁𝗶𝗼𝗻 • Only 1.9% of games made over $1M • 62% earned $0• Success in mobile gaming is rare 𝗧𝗼𝗽 𝗴𝗲𝗻𝗿𝗲𝘀 𝗯𝘆 𝗿𝗲𝘃𝗲𝗻𝘂𝗲: 1. RPG: $2B IAP revenue | 7.2% success rate • Top new apps of the genre: https://lnkd.in/epWcqxe72. Strategy: $352M | 3.8% success rate • Top new apps of the genre: https://lnkd.in/e4k7N2Sc3. Shooter: $38M | 2.3% success rate • Top new apps of the genre: https://lnkd.in/eMBmFEyf𝗗𝗼𝘄𝗻𝗹𝗼𝗮𝗱 𝗜𝗻𝘀𝗶𝗴𝗵𝘁𝘀 • Only 1.3% of games surpassed 5M+ downloads • 38.5% didn’t even hit 10k downloads 𝗧𝗼𝗽 𝗴𝗲𝗻𝗿𝗲𝘀 𝗯𝘆 𝗱𝗼𝘄𝗻𝗹𝗼𝗮𝗱𝘀: 1. Simulation: 1B downloads | 10.2% success rate • […]

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Top 10 Social Features in Casual Games

The Top 10 Social Features in Casual Games Based on the Playliner research, here are the most popular social features: 1. Clans/Teams Players can join or create teams to unlock several benefits: • Exchange lives every 4 hours • Chat with teammates • Compete on team leaderboards • Earn rewards by helping others 2. Friends Interactions with friends are key: • Add or remove friends • Invite friends and get rewards • Send and receive gifts • Play mini-games or joint events 3. Leaderboards & Rankings Competition thrives with rankings: • Global and regional leaderboards • Team Ranking: Based on total levels completed • Player Ranking: Tracks individual progress 4. Tournaments • Players collect tokens to climb leaderboards and win prizes when the event ends. 5. Weekly Contests A week-long challenge: • Earn points by completing new levels • Top […]

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20 traps that ruin your Live Ops & How to Avoid

20 traps that ruin your Live Ops (and how to avoid it) I teamed up with Sergei Vasiuk to break down the most common mistakes in Live Ops and share tips on how to improve them.• Trends• Events• Whales• Failures• Metrics• Content• Updates• Paywalls• Feedback• Segments• A/B Testing• Community• Progression• Onboarding• Radio Silent• Past Success• Monetization• Tech Performance• Customer Support• Cultural RelevanceThese elements combine to satisfy players.It's where design meets player satisfaction.It’s not about perfection ↳ it’s about continuous improvement.That’s the mark of a truly great game.A standard we can all aim for.

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350+ feature references from the top 100 mobile games.

I've collected 350+ feature references from the top 100 mobile games. What's inside:🎮 FTUE (First Time User Experience)🎟️ Season Pass🎁 Daily Bonus🔥 Starter Pack🛒 Shop🏆 Win/Lose Screens📖 Storytelling...and much moreHow to get it:1. Comment 'references' below.2. Add me as a connection so I can DM you.3. I'll send you the link to the Figma board → Duplicate and use it as you wish.References are gathered using the Playliner platform.

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Gamedev Learning Resources

Gamedev Learning Resources --- CODE1. YouTube • Brackeys (https://lnkd.in/gChH3YcW) • The Cherno (https://lnkd.in/gY4tWAH6) • CodeMonkey (https://lnkd.in/ghDu7nxh) • FreeCodeCamp (https://lnkd.in/ghDu7nxh) 2. Blogs • Unity Learn (https://learn.unity.com/) • GameDev.net (https://www.gamedev.net/) • Stack Overflow [gamedev] (https://lnkd.in/ghjn2Y5M) • FreeCodeCamp News (https://lnkd.in/gfeY3RBh) 3. Courses • Codecademy (https://lnkd.in/grprAvrn) • Udemy (https://lnkd.in/gSWtv6aB) • edX CS50 (https://lnkd.in/g6mCxmH7) • Coursera: C# (https://lnkd.in/g-bDzrYk) 4. Books • Unity in Action (https://lnkd.in/g7856DEg) • Clean Code (https://lnkd.in/gjh36jum) 5. LinkedIn • Jason Lovett • Frédéric Nowak ☁ --- ART1. YouTube • ArtStation (https://lnkd.in/gRaeb__T) • Marco Bucci (https://lnkd.in/gKXrDRf8) • FZD School (https://lnkd.in/gYv8jGY6) • Cubebrush (https://lnkd.in/g6ZPdrtj) 2. Blogs • 80.lv (https://80.lv/) • Polycount (https://polycount.com/) • Concept Art World (https://lnkd.in/gJbsgZwn) • ArtStation Magazine (https://lnkd.in/g78VG2aC) 3. Courses • Schoolism (https://schoolism.com/) • Udemy (https://lnkd.in/gRUzJubR) • Coursera: Art and Concept (https://lnkd.in/gqJAsUgk) • CG Master Academy (https://lnkd.in/g98n5Dja) 4. Books • Drawing Basics Video Game Art (https://lnkd.in/gycFewTr) • How to Draw (https://lnkd.in/gn3svR97) […]

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Hybrid Casual Games: Key Monetization Insights

Hybrid Casual Games: Key Monetization Insights Based on the Playliner report, here’s a breakdown of top games like Wood Nuts Bolts Puzzle, Block Jam 3D, and Twisted Tangle:🎯 Level Difficulty and Playtime • Wood Nuts Bolts Puzzle and Block Jam 3D have longer levels due to complex mechanics. • Players often fail on the first attempt, adding challenge and replay value. 🚀 Booster Usage and Value • In Wood Nuts Bolts Puzzle, players frequently use boosters, mostly earned via ads. • Twisted Tangle has high-cost boosters, with players using about 30 across 100 levels. 📺 Popular Ad Placements • Reward x2 – Win screen for double rewards. • Continue Playing – Fail screen for extra time or lives. • Life Refill – Available in mechanics windows. • Booster Activation – Mid-level for extra power-ups. 📊 Ads Watched Per Game • […]

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Mobile Games Heatmap for 2024

Mobile Games Heatmap for 2024 Here’s a detailed analysis of the genres' performance this year:🟥 𝗥𝗣𝗚𝘀: $𝟭𝟱.𝟯𝗕 (-𝟭𝟮.𝟱%)↳ Top apps of the genre: https://lnkd.in/eTZdHNNs• Action RPG/MMORPG: $6.0B (-15.3%) • Team Battlers: $4.8B (-14.6%) • Idle RPG: $2.1B (+16.3%) • Puzzle RPG: $1.2B (-21.9%) • Other RPGs: $1.2B (-15.6%) 🟩 𝗦𝘁𝗿𝗮𝘁𝗲𝗴𝘆: $𝟵.𝟰𝗕 (+𝟯.𝟱%)↳ Top apps: https://lnkd.in/eGrYsVai• 4X Strategy: $6.6B (+1.5%)• Real-Time Strategy (RTS): $1.3B (+7.4%)• Tactics: $905M (+23.4%)• Card Battler: $545M (-8.7%)🟩 𝗖𝗮𝘀𝗶𝗻𝗼: $𝟴.𝟴𝗕 (+𝟭𝟮%)Top apps: https://lnkd.in/eHWj_VBa• Slots: $3.6B (-6.2%)• Casual Casino: $2.8B (+82%)• Casino Card Games: $937M (+0%)• Bingo: $475M (-6.3%)• Other Casino: $900M (-3.5%)🟩 𝗣𝘂𝘇𝘇𝗹𝗲: $𝟴.𝟱𝗕 (+𝟭𝟮.𝟴%)Top apps: https://lnkd.in/eXuTZuc6• Match-3: $5.3B (+4.6%)• Merge: $1.1B (+55.4%)• Match-2: $550M (+1.6%)• Other Puzzle Games: $863M (+14.7%)• 3D Match: $297M (+46%)🟩 𝗦𝗶𝗺𝘂𝗹𝗮𝘁𝗶𝗼𝗻: $𝟯.𝟴𝗕 (+𝟰.𝟯%)Top apps: https://lnkd.in/ex_P_EsA• Sandbox: $1.4B (+19.9%)• Farming: $1.1B (-0.5%)• Life Sim: $192M (-12.0%)• Fashion: $186M (-13%)• Other Simulations: $912M (+2.4%)🟩 […]

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Ultimate career advice for newcomers in GameDev

The ultimate career advice for newcomers in game development: Build long-term relationships with your peers.In this industry, connections are everything.The gaming industry might seem big, but it is like a "small village." You'll keep running into the same people in surprising ways as your career progresses.Here’s why relationships matter:• You never know where your peers will be in 10 years, or where you will be. • A single connection can open (or close) big doors down the road. • Opportunities often come from those you’ve worked with before.So, here’s what to do:• Stay in touch with former colleagues. • Keep your promises and always follow through. • Help others whenever you can.The relationships you build today can lead to unexpected opportunities tomorrow.

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Think games are made only by programmers?

Think games are made only by programmers? Think again! Here’s a glimpse into the professionals it takes to bring a game to life:Development • Programming: gameplay programmers, AI engineers, full-stack developers • Art: concept artists, 3D modelers, illustrators • Game Design: level designers, narrative designers, system designers • Quality Assurance: QA testers, compliance testers, automation engineers • Animation & Audio: character animators, sound designers, audio engineers Localization & Community • Localization: translators, cultural adaptation specialists • Community Management: community managers, social media managers, moderators Marketing & Sales • Marketing: creative producers, content makers, growth managers • Business Development: sales managers, licensing managers, monetization experts Administration • Management: CEOs, CTOs, product managers • HR & Finance: recruiters, payroll managers, legal counsel • Support: customer service reps, player support specialists Other Key Roles • Esports & Events: tournament organizers, coaches, commentators • […]

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Which game metrics drive the most ROAS impact?

Which game metrics drive the most ROAS impact? Here is a Tier List:S-Tier (Highest Impact)• Long-Term Retention• ARPDAU (Average Revenue Per Daily Active User)A-Tier• CPI (Cost Per Install)• Conversion to Payer Rate• Short-Term RetentionB-Tier• Sticky Factor• Average Purchase Value• Session Length• Number of SessionsC-Tier• Purchase Frequency• Levels per Session• Churn Rate• Tutorial Completion RateD-Tier• CTR (Click-Through Rate)• eCPM (Effective Cost Per Mille)E-Tier• K-Factor• CVR (Store Page Conversion Rate)• Time to First Purchase

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Season Pass 101

Season Pass 101 Here’s a guide based on insights from the Playliner report featuring the 30 top-grossing games in the US.𝗪𝗵𝗮𝘁 𝗶𝘀 𝗮 𝗦𝗲𝗮𝘀𝗼𝗻 𝗣𝗮𝘀𝘀? • A limited-time event where players level up by earning points in core gameplay. • Offers two types of rewards: free and premium (premium unlocks with purchase). 𝗪𝗵𝘆 𝗔𝗱𝗱 𝗮 𝗦𝗲𝗮𝘀𝗼𝗻 𝗣𝗮𝘀𝘀? • Boosts engagement by encouraging players to log in more often to unlock rewards. • Incentivizes purchases by motivating players to buy the pass to avoid missing out on rewards. 𝗞𝗲𝘆 𝗧𝗿𝗲𝗻𝗱𝘀 𝗶𝗻 𝗦𝗲𝗮𝘀𝗼𝗻 𝗣𝗮𝘀𝘀 𝗗𝗲𝘀𝗶𝗴𝗻: • Appears early, typically available by level 36. • Duration is around 21-31 days per pass. • Reward structure includes about 30 levels of rewards, tied to core gameplay activities. 𝗣𝗿𝗶𝗰𝗶𝗻𝗴 & 𝗙𝗿𝗲𝗾𝘂𝗲𝗻𝗰𝘆 • Price ranges from $2.99 to $9.99 - Casino games tend to have cheaper […]

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