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Anton Slashcev

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Solo Tournaments Guide

Solo Tournaments Guide Hereโ€™s how they work, based on the Playliner breakdown of Match Factory tournaments:๐Ÿญ. ๐—ค๐˜‚๐—ฎ๐—น๐—ถ๐—ณ๐—ถ๐—ฐ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ง๐—ฎ๐˜€๐—ธ โ€ข Players qualify by completing at least one level. โ€ข Inactive players are excluded, and everyone begins on equal ground. ๐Ÿฎ. ๐—ช๐—ถ๐—ป ๐— ๐˜‚๐—น๐˜๐—ถ๐—ฝ๐—น๐—ถ๐—ฒ๐—ฟ๐˜€ โ€ข Win a level on the first try? Your event token multiplier increases. โ€ข Fail? The multiplier resets, adding stakes to every move. ๐Ÿฏ. ๐—ฃ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ ๐—š๐—ฟ๐—ผ๐˜‚๐—ฝ๐—ถ๐—ป๐—ด โ€ข Players are grouped into pools of 30โ€“50, matched by activity or spending habits. โ€ข Bots may fill gaps, keeping the competition alive. ๐Ÿฐ. ๐—˜๐˜ƒ๐—ฒ๐—ป๐˜ ๐—ง๐—ผ๐—ธ๐—ฒ๐—ป๐˜€ โ€ข Event tokens come from core gameplay: --- Completing levels --- Collecting special items โ€ข More tokens = higher leaderboard rankings. ๐Ÿฑ. ๐——๐˜‚๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป โ€ข Tournaments run for 1โ€“3 days, with a visible countdown timer to maintain urgency. ๐Ÿฒ. ๐—ฅ๐—ฒ๐˜„๐—ฎ๐—ฟ๐—ฑ๐˜€ โ€ข Tiered prizes motivate participation: --- Top 3: […]

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How to make your game look stunning?

How to make your game look stunning? It comes down to six key fundamentals:1. ๐ŸŽฅ Camera A great camera is your starting point. โ€ข Pick the right angles and horizon line. โ€ข Highlight the most important gameplay elements. โ€ข Avoid awkward, disorienting views.2. โšซโšช Contrast Make important objects pop. โ€ข Bright and dark areas should balance for clarity. โ€ข Separate key objects from the background visually. โ€ข Use contrast to guide the playerโ€™s attention naturally.3. ๐ŸŽจ Composition Lead the playerโ€™s eye where it matters. โ€ข Add guiding lines to focus attention. โ€ข Follow the rule of thirds for balance. โ€ข Make every shot purposeful and easy to read.4. ๐Ÿ’ก Light Lighting is more than moodโ€”itโ€™s direction. โ€ข Highlight paths and objectives with light. โ€ข Use shadows and highlights for depth. โ€ข Dynamic lighting can boost immersion.5. ๐Ÿ•บ Animation Movement makes […]

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How does a Live Ops system work?

How does a Live Ops system work? Hereโ€™s a breakdown, based on the Playliner research:1. Offers ๐Ÿ’ฐ โ€ข Starter packs, season passes, and rolling deals. โ€ข Monetize player defeats and the desire to speed up progress.2. New content ๐ŸŽ‰ โ€ข Themed, seasonal, and late-game updates. โ€ข Keeps gameplay fresh and incentivizes players to explore further.3. Mini-games ๐ŸŽฎ โ€ข Fun additions like treasure hunts or Plinko. โ€ข Add variety and unlock new monetization opportunities.4. Win streaks ๐Ÿ”ฅ โ€ข Create FOMO and loss aversion. โ€ข Motivate players to extend sessions and chase bonuses.5. Task-based events โœ… โ€ข Daily quests, challenges, and milestone rewards. โ€ข Provide short- and long-term goals to keep players grinding.6. Tournaments ๐Ÿ† โ€ข Solo, team, and weekly competitions. โ€ข Heighten excitement, especially when competing with friends.7. Time-limited bonuses โณ โ€ข Extra lives, reduced costs, or double rewards. โ€ข Drive […]

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Mobile Game Retention Cheatsheet

Mobile Game Retention Cheatsheet Here is a breakdown:---- ๐—œ. ๐—ฆ๐—ต๐—ผ๐—ฟ๐˜-๐—ง๐—ฒ๐—ฟ๐—บ ๐—ฅ๐—ฒ๐˜๐—ฒ๐—ป๐˜๐—ถ๐—ผ๐—ป (๐——๐—ฎ๐˜† ๐Ÿญ-๐Ÿฏ) ----Make a powerful first impression. 1. Onboarding โ€ข Introduce key features clearly. โ€ข Use tutorials with minimal cognitive load. โ€ข Set clear objectives and encourage immediate actions. โ€ข Strategically place first paywalls. 2. First Impressions โ€ข Prioritize readability and intuitive UI/UX. โ€ข Focus on graphics, art style, and juiciness (animations and feedback). โ€ข Ensure smooth game performance. โ€ข Hook players with a compelling story. 3. Core Gameplay Loop โ€ข Make gameplay fun and engaging with easy-to-understand rules. โ€ข Offer early rewards to build momentum. โ€ข Optimize session lengths to avoid fatigue. ---- ๐—œ๐—œ. ๐— ๐—ถ๐—ฑ-๐—ง๐—ฒ๐—ฟ๐—บ ๐—ฅ๐—ฒ๐˜๐—ฒ๐—ป๐˜๐—ถ๐—ผ๐—ป (๐——๐—ฎ๐˜† ๐Ÿฏ-๐Ÿฏ๐Ÿฌ) ---- Add depth to maintain engagement. 1. Game Depth โ€ข Provide variety in strategies and introduce new mechanics. โ€ข Include side quests and secondary activities. 2. Live-Ops โ€ข Plan frequent […]

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$1B Playbook behind Royal Match success.

The $1B Playbook behind Royal Match success. Hereโ€™s the breakdown of their Live Ops strategy: ๐Ÿญ. ๐Ÿ† ๐—ง๐—ผ๐˜‚๐—ฟ๐—ป๐—ฎ๐—บ๐—ฒ๐—ป๐˜๐˜€ ๐—ณ๐—ผ๐—ฟ ๐—ฐ๐—ผ๐—บ๐—ฝ๐—ฒ๐˜๐—ถ๐˜๐—ถ๐—ผ๐—ป: โ€ข Weekly Contest Challenge (full-week tournament) https://lnkd.in/e7rC3yWR โ€ข Kingโ€™s Cup (2-day midweek tournament) https://lnkd.in/eu-YfraP โ€ข Sky Race (3-day end-of-week race) https://lnkd.in/eMwbwwuy โ€ข Lightning Rush (fast-paced 1-hour tournament) https://lnkd.in/eajrD8iR โ€ข Archery Arena (daily weekend tournament) https://lnkd.in/eRajA8Y7 ๐Ÿฎ. ๐Ÿค ๐—ง๐—ฒ๐—ฎ๐—บ ๐—ฒ๐˜ƒ๐—ฒ๐—ป๐˜๐˜€ ๐—ณ๐—ผ๐—ฟ ๐—ฐ๐—ผ๐—ป๐—ป๐—ฒ๐—ฐ๐˜๐—ถ๐—ผ๐—ป: โ€ข Team Treasure (weekly rotating team event) https://lnkd.in/eWV7BXdc โ€ข Team Tournament (weekly rotating team event) https://lnkd.in/eEiFwW7p โ€ข Dragon Nest (co-op team event inspired by Monopoly) https://lnkd.in/eE4_PNai ๐Ÿฏ. ๐ŸŽฒ ๐— ๐—ถ๐—ป๐—ถ-๐—ด๐—ฎ๐—บ๐—ฒ๐˜€ ๐—ณ๐—ผ๐—ฟ ๐˜ƒ๐—ฎ๐—ฟ๐—ถ๐—ฒ๐˜๐˜†: โ€ข Hidden Temple (4-day midweek treasure-digging mini-game) https://lnkd.in/eQkHtKvS โ€ข Dukeโ€™s Fortune (slot machine mini-game, 3 days) https://lnkd.in/eJ2mmFZe โ€ข Magic Cauldron (potion-making mini-game, 3 days) https://lnkd.in/eh6ACvX4 ๐Ÿฐ. ๐Ÿ… ๐— ๐—ถ๐—น๐—ฒ๐˜€๐˜๐—ผ๐—ป๐—ฒ ๐—ฟ๐—ฒ๐˜„๐—ฎ๐—ฟ๐—ฑ๐˜€ ๐—ณ๐—ผ๐—ฟ ๐—ฒ๐—ป๐—ด๐—ฎ๐—ด๐—ฒ๐—บ๐—ฒ๐—ป๐˜: โ€ข Mission Control (4-day milestone event) https://lnkd.in/eDsdQYpmโ€ข Mission Pursuit (3-day milestone event) https://lnkd.in/egWaAGNC โ€ข Book of Treasures […]

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What to do if your game has low retention?

What to do if your game has low retention? I teamed up with Mykola Veremiev to make a decision tree for your game.If your game is struggling, ask these questions: 1. Is the FTUE completion rate high? 2. Are players engaged with the core loop? 3. Are paywalls causing drop-offs? 4. Are there difficulty spikes? 5. Is the player funnel strong? 6. Is the game technically stable? 7. Do players have clear long-term goals? 8. Are players pursuing those goals? 9. Is feedback on gameplay positive? 10. Does your team still believe in the vision? Depending on the answers, you have 3 paths: โ€ข ๐Ÿ” Iterate: Minor fixes can boost retention. โ€ข โ†ฉ Pivot: Core gameplay has potential but lacks depth. โ€ข โ˜  Kill: Systemic issues with no clear solution. Use data to guide your decisions. Iterate, pivot, or cut […]

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From Hyper to Hybrid Casual: Mob Control Playbook

From Hyper to Hybrid Casual: The Mob Control Playbook I partnered with Playliner to analyze the evolution of Mob Control.In 2021, Mob Control was a typical hyper-casual game. โ†ณ Simple mechanics. โ†ณ Minimal progression. โ†ณ Ad-heavy monetization. Revenue? $10K in monthly IAP. Fast forward to 2024, itโ€™s a top hybrid-casual game. โ†’ Now pulling in $2.5M per month. Hereโ€™s how they made the leap: 1. Production Quality2021: Generic, low-quality visuals. 2024: Polished, unique assets with smooth UI and engaging effects. 2. Gameplay Depth2021: Fun core mechanic but repetitive. 2024: New elements and modes introduced gradually. The game stays fresh and engaging. 3. Live Ops 2021: No live events. 2024: Tournaments, seasonal events, and big IP collabs (e.g., Transformers). 4. Meta & Progression 2021: Basic upgrades with minimal impact. 2024: Deep progression systems. Unit upgrades, abilities, and meaningful choices bring mid-core […]

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TOP 3 Long-term Retention Champions

Retention is king. Here are the TOP 3 long-term retention champions, according to AppMagic: 1. HONOR OF KINGSโ€ข D90 Retention: 15% โ€ข Genre: Brawl/MOBA โ€ข Daily Active Users (DAU): 574k โ€ข Revenue per Download Tier-1: $37.5 โ€ข Secret to retention: Constant updates with new heroes and events, plus a thriving competitive scene. Players stay for the dynamic gameplay and strong social connections. 2. ROBLOXโ€ข D90 Retention: 14% โ€ข Genre: Simulation/Sandbox โ€ข DAU: 33M โ€ข Revenue per Download Tier-1: $12.8 โ€ข Secret to retention: User-generated content and social interactions. Players create, share, and explore countless experiences, fostering endless engagement. 3. GARDENSCAPESโ€ข D90 Retention: 13% โ€ข Genre: Match-3 with Meta โ€ข DAU: 4.9M โ€ข Revenue per Download Tier-1: $17.6 โ€ข Secret to retention: A perfect blend of puzzles, emotional storytelling, and immersive garden decoration. Regular updates and rewards keep players motivated. Whatโ€™s […]

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10 Ways To Get Your Game Funded

In recent years, I've secured funding for 6 different projects. Here are 10 funding options to bring your game to life:---- 1. PUBLISHERS ----โ€ข Funding: $50k to several millionโ€ข Terms: Revenue share, milestone payments, creative control clausesโ€ข PC/Console Publishers - https://lnkd.in/eXpN_nveโ€ข Mobile Publishers - https://lnkd.in/eFrqyyWh---- 2. VC INVESTORS ----โ€ข Funding: $300k to $10M+โ€ข Terms: Equity stake, convertible notes, valuation-based fundingโ€ข List of VCs Investing in Games - https://lnkd.in/eExR25kB---- 3. ANGEL INVESTORS ----โ€ข Funding: $10k to $500kโ€ข Terms: Early equity, advisory rolesโ€ข Top Angel Investors (Shizune) - https://lnkd.in/edy-UVy3โ€ข Playcap - https://www.playcap.gg/---- 4. ACCELERATORS ----โ€ข Funding: $20k to $150k+โ€ข Terms: Equity for funding, demo day presentationsโ€ข Accelerators List - https://lnkd.in/eHY5acAgโ€ข Incubator List - https://lnkd.in/ehW4qwPu---- 5. CORPORATE GRANTS ----โ€ข Funding: $5k to $500kโ€ข Terms: Non-repayable funds, reporting requirementsโ€ข Epic MegaGrants - https://lnkd.in/eq-FTZsQโ€ข Indie Fund - https://indie-fund.com/โ€ข Games for Change Grant - https://lnkd.in/egUEbe8d---- 6. […]

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Which game engine should you choose for your game?

Which game engine should you choose for your game? Hereโ€™s a breakdown of the top 10 game engines in 2024:1. Unreal Engine๐Ÿ”น Complexity: High๐Ÿ”น Price: $$๐Ÿ”น Pros: AAA graphics, photorealistic rendering, robust tools.๐Ÿ”น Cons: Steep learning curve, not optimized for low-end devices.๐Ÿ”น Best for high-end 3D games on PC and consoles.2. Unity๐Ÿ”น Complexity: Medium๐Ÿ”น Price: $$$๐Ÿ”น Pros: Versatile 2D/3D support, cross-platform deployment, huge asset store.๐Ÿ”น Cons: High licensing fees, some features gated.๐Ÿ”น Best for indie to mid-size games, mobile, and VR/AR projects.3. Godot Engine๐Ÿ”น Complexity: Low to Medium๐Ÿ”น Price: Free๐Ÿ”น Pros: Open-source, lightweight, node-based architecture.๐Ÿ”น Cons: Limited 3D features, fewer third-party tools.๐Ÿ”น Best for indie developers, 2D games, and learning projects.4. GameMaker๐Ÿ”น Complexity: Low๐Ÿ”น Price: $๐Ÿ”น Pros: Drag-and-drop interface, custom scripting with GML, great for rapid prototyping.๐Ÿ”น Cons: Limited for complex games, paid export modules.๐Ÿ”น Best for beginners, 2D indie […]

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I analyzed 19,977 new mobile games launched in 2024.

I analyzed 19,977 new mobile games launched in 2024. Based on AppMagic data, here is how they performed:๐—ž๐—ฒ๐˜† ๐—ฆ๐˜๐—ฎ๐˜๐˜€ โ€ข $3.1B in IAP revenue โ€” only 5% of total mobile game revenue โ€ข 5.5B downloads โ€” representing 9.7% of all game downloads ๐—ฅ๐—ฒ๐˜ƒ๐—ฒ๐—ป๐˜‚๐—ฒ ๐——๐—ถ๐˜€๐˜๐—ฟ๐—ถ๐—ฏ๐˜‚๐˜๐—ถ๐—ผ๐—ป โ€ข Only 1.9% of games made over $1M โ€ข 62% earned $0โ€ข Success in mobile gaming is rare ๐—ง๐—ผ๐—ฝ ๐—ด๐—ฒ๐—ป๐—ฟ๐—ฒ๐˜€ ๐—ฏ๐˜† ๐—ฟ๐—ฒ๐˜ƒ๐—ฒ๐—ป๐˜‚๐—ฒ: 1. RPG: $2B IAP revenue | 7.2% success rate โ€ข Top new apps of the genre: https://lnkd.in/epWcqxe72. Strategy: $352M | 3.8% success rate โ€ข Top new apps of the genre: https://lnkd.in/e4k7N2Sc3. Shooter: $38M | 2.3% success rate โ€ข Top new apps of the genre: https://lnkd.in/eMBmFEyf๐——๐—ผ๐˜„๐—ป๐—น๐—ผ๐—ฎ๐—ฑ ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ โ€ข Only 1.3% of games surpassed 5M+ downloads โ€ข 38.5% didnโ€™t even hit 10k downloads ๐—ง๐—ผ๐—ฝ ๐—ด๐—ฒ๐—ป๐—ฟ๐—ฒ๐˜€ ๐—ฏ๐˜† ๐—ฑ๐—ผ๐˜„๐—ป๐—น๐—ผ๐—ฎ๐—ฑ๐˜€: 1. Simulation: 1B downloads | 10.2% success rate โ€ข […]

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Top 10 Social Features in Casual Games

The Top 10 Social Features in Casual Games Based on the Playliner research, here are the most popular social features: 1. Clans/Teams Players can join or create teams to unlock several benefits: โ€ข Exchange lives every 4 hours โ€ข Chat with teammates โ€ข Compete on team leaderboards โ€ข Earn rewards by helping others 2. Friends Interactions with friends are key: โ€ข Add or remove friends โ€ข Invite friends and get rewards โ€ข Send and receive gifts โ€ข Play mini-games or joint events 3. Leaderboards & Rankings Competition thrives with rankings: โ€ข Global and regional leaderboards โ€ข Team Ranking: Based on total levels completed โ€ข Player Ranking: Tracks individual progress 4. Tournaments โ€ข Players collect tokens to climb leaderboards and win prizes when the event ends. 5. Weekly Contests A week-long challenge: โ€ข Earn points by completing new levels โ€ข Top […]

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