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How to Make a Game Feel Juicy?

Anton Slashcev

How to Make a Game Feel Juicy?

It’s all about small details and adding extra touches that engage players and make every action satisfying.

1. Vibrant Colors
– Use bright, contrasting colors for key elements.
– Highlight interactions with color shifts (e.g., character jumps, hits).
– Reward player actions with color feedback (progress bars, health indicators).

2. Smooth Animations
– Add squash and stretch effects to your characters to give life to movement
– Use exaggerated animations for hits, jumps, and impacts.
– Make sure transitions between states (walking to running, idle to active) are fluid and snappy.

3. Visual Effects (VFX)
– Add particle effects to show impact (explosions, dust, sparks).
– Use trails and glows to emphasize speed or power.
– Flash the screen briefly when something critical happens (a player loses health or scores a goal).

4. Camera Shake
– Use subtle camera shakes for explosions, heavy impacts, or crashes.
– A light shake during fast-paced moments can add intensity.
– Don’t overdo it—too much shake can overwhelm the player.

5. Responsive Sounds
– Give every action a satisfying sound (jump, shoot, collect, hit).
– Vary the sound effects to avoid repetition and keep things fresh.
– Sync sound with animations to enhance the feeling of control.

6. Extra Polishing Touches
– Add small delays or slow-motion moments during critical actions (finishing a combo or a boss hit).
– Use screen transitions (fade in/out, blur, zoom) to make scene changes smoother.
– Create feedback loops: rewards, pop-ups, or score multipliers when players do something great.

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