Elder Scrolls Castles is currently earning around $70k daily in revenue. It’s a big IP on PC but terrible on mobile. Is this another Warcraft Rumble case? 👇
In this episode, we discussBethesda Softworks‘s global launch and performance of this mobile game.Jakubdiscusses gameplay mechanics, innovative features, and monetization strategies, and I talk about the marketing approach.
We are very concerned about the game’s long-term viability and the lack of content updates, so we are drawing parallels to other mobile games like Warcraft Rumble.
The UA basically doesn’t exist, using only a few static images and one long video cut into pieces. That’s pretty sad!