NEW HYBRID IS COMING? ”CONQUER COUNTRIES” BY SUPERSONIC
In this initial stage of the diffusion of Hybridcasual, the big publishers chose sub-genres to get the first hits. 👍
Idle Arcades (SayGames, Homa, Supercent), Puzzles (Rollic and Voodoo), Runnes (Rollic), Shooters (Homa and Voodoo), Strategy (SayGames and Homa). And others.
The giant publisherSupersonic from Unityhas been delving into a little-explored sub-genre: life simulators. 🤱
The main reference in Core is “BitLife” by Candywriter, a game in a quiz format with a fascinating game narrative structure.
According toAppMagic, “BitLife” has amassed more than $106 million in IAP revenue to date. 💵
Supersonic release “BitLife” in a hybrid-casual version: “Family Life”.
Developed by Puffer Studios, “Family Life” is a reward video viewing machine. 👀
Beginning its growth stage in November last year, the Israeli publisher’s life simulator has so far achieved over $1.3MM in IAP revenue and almost 20MM downloads. 📈
But they didn’t stop there. 💪
In recent weeks they’ve been scaling up another simulation game.
Developed byRidgge, “Conquer Countries” is an inventive mix between a life simulator and a war strategy game. 🪖
And it’s striking how the game structure of “Family Life” is very much reflected in “Conquer”.
This could mean new launches of Hybridcasual life simulators.
A strategy that has everything it takes to be successful. 😉