People overcomplicate game development.
Listen, if you are a new studio:
Avoid:
– Making a game on a niche genre
– Monetization first strategy
– Disregarding user acquisition and marketing
– Rushing the whole process
Instead:
– Start spending more time on research
– Rely on data for your design process
– Prioritize communication between departments
– Don’t skip a phase (yes, especially QA)
– Understand it takes time to ship a good game
Focus on these for your early titles.
Build from there.
PS: Time-Money-Number of games varies depending on which platform you are making a game.