Background

Want To Be A Top 1% Game Producer?

Anton Slashcev
Here are 20 harsh truths you need to embrace:

๐Ÿญ. ๐—ฃ๐—ฎ๐˜€๐˜€๐—ถ๐—ผ๐—ป ๐—ณ๐—ผ๐—ฟ ๐—ด๐—ฎ๐—บ๐—ฒ๐˜€ ๐—ถ๐˜€ ๐—บ๐—ฎ๐—ป๐—ฑ๐—ฎ๐˜๐—ผ๐—ฟ๐˜†
โ†ณ You must be a gamer to understand gamers.

๐Ÿฎ. ๐—ข๐˜„๐—ป ๐˜†๐—ผ๐˜‚๐—ฟ ๐—บ๐—ถ๐˜€๐˜๐—ฎ๐—ธ๐—ฒ๐˜€
โ†ณ Hiding errors creates secrecy and distrust within the team.

๐Ÿฏ. ๐—ก๐—ผ ๐—ฑ๐—ฒ๐—ฐ๐—ถ๐˜€๐—ถ๐—ผ๐—ป ๐—ถ๐˜€ ๐—ฎ๐—ฏ๐˜€๐—ผ๐—น๐˜‚๐˜๐—ฒ๐—น๐˜† ๐—ฟ๐—ถ๐—ด๐—ต๐˜
โ†ณ Every choice comes with uncertainties and trade-offs.

๐Ÿฐ. ๐—ง๐—ต๐—ฒ๐—ฟ๐—ฒ ๐—ถ๐˜€ ๐—ป๐—ผ ๐˜€๐—ฒ๐—ฐ๐—ฟ๐—ฒ๐˜ ๐—ถ๐—ป๐—ด๐—ฟ๐—ฒ๐—ฑ๐—ถ๐—ฒ๐—ป๐˜ ๐—ณ๐—ผ๐—ฟ ๐—ด๐—ฎ๐—บ๐—ฒ’๐˜€ ๐˜€๐˜‚๐—ฐ๐—ฐ๐—ฒ๐˜€๐˜€
โ†ณ Chasing mythical insights can lead to failure.

๐Ÿฑ. ๐—ฌ๐—ผ๐˜‚ ๐—ต๐—ฎ๐˜ƒ๐—ฒ ๐˜๐—ผ ๐—ถ๐˜๐—ฒ๐—ฟ๐—ฎ๐˜๐—ฒ ๐˜๐—ผ ๐—ฎ๐—ฐ๐—ต๐—ถ๐—ฒ๐˜ƒ๐—ฒ ๐—ด๐—ฟ๐—ฒ๐—ฎ๐˜๐—ป๐—ฒ๐˜€๐˜€
โ†ณ No game is perfect from the start. Iteration is key.

๐Ÿฒ. ๐—œ๐—ฑ๐—ฒ๐—ฎ๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐˜„๐—ผ๐—ฟ๐˜๐—ต๐—น๐—ฒ๐˜€๐˜€ ๐˜„๐—ถ๐˜๐—ต๐—ผ๐˜‚๐˜ ๐—ฒ๐˜…๐—ฒ๐—ฐ๐˜‚๐˜๐—ถ๐—ผ๐—ป
โ†ณ Cool ideas are common; cool execution is rare.

๐Ÿณ. ๐—ฅ๐—ฒ๐˜€๐—ฝ๐—ฒ๐—ฐ๐˜ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ๐˜€
โ†ณ Treat them like valued guests, or theyโ€™ll leave.

๐Ÿด. ๐—™๐˜‚๐—ป ๐—ถ๐˜€ ๐—ž๐—ถ๐—ป๐—ด
โ†ณ If the game isnโ€™t fun, no features or monetization will save it.

๐Ÿต. ๐—ฆ๐˜๐—ฎ๐—ฟ๐˜ ๐˜€๐—บ๐—ฎ๐—น๐—น, ๐˜€๐˜‚๐—ฐ๐—ฐ๐—ฒ๐—ฒ๐—ฑ ๐—ฏ๐—ถ๐—ด
โ†ณ If you canโ€™t make a small game work, more resources wonโ€™t help.

๐Ÿญ๐Ÿฌ. ๐—ฃ๐—ฟ๐—ผ๐—ณ๐—ถ๐˜ ๐—ถ๐˜€ ๐˜๐—ต๐—ฒ ๐˜‚๐—น๐˜๐—ถ๐—บ๐—ฎ๐˜๐—ฒ ๐—บ๐—ฒ๐—ฎ๐˜€๐˜‚๐—ฟ๐—ฒ ๐—ผ๐—ณ ๐˜€๐˜‚๐—ฐ๐—ฐ๐—ฒ๐˜€๐˜€
โ†ณ Downloads and revenue mean nothing if the game isnโ€™t profitable.

๐Ÿญ๐Ÿญ. ๐—ฃ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ฟ๐—ฒ๐—ปโ€™๐˜ ๐—ถ๐—ฑ๐—ถ๐—ผ๐˜๐˜€
โ†ณ They see through your mistakes and tricks. Donโ€™t try to fool them.

๐Ÿญ๐Ÿฎ. ๐—š๐—ผ๐—ผ๐—ฑ ๐—ด๐—ฎ๐—บ๐—ฒ ๐˜ƒ๐˜€. ๐˜€๐˜‚๐—ฐ๐—ฐ๐—ฒ๐˜€๐˜€๐—ณ๐˜‚๐—น ๐—ด๐—ฎ๐—บ๐—ฒ
โ†ณ A good game might not make money. Accept it.

๐Ÿญ๐Ÿฏ. ๐—ฌ๐—ผ๐˜‚๐—ฟ ๐˜๐—ฒ๐—ฎ๐—บโ€™๐˜€ ๐—ด๐—ฟ๐—ฒ๐—ฎ๐˜๐—ป๐—ฒ๐˜€๐˜€ ๐—ฑ๐—ฒ๐—ณ๐—ถ๐—ป๐—ฒ๐˜€ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ด๐—ฎ๐—บ๐—ฒ
โ†ณ Surround yourself with talented people for better results.

๐Ÿญ๐Ÿฐ. ๐—›๐—ฎ๐˜ƒ๐—ฒ ๐—ฎ ๐—ฐ๐—น๐—ฒ๐—ฎ๐—ฟ ๐˜ƒ๐—ถ๐˜€๐—ถ๐—ผ๐—ป ๐—ผ๐—ฟ ๐—ฑ๐—ถ๐—ฒ
โ†ณ If you lack a vision, your team will wander aimlessly.

๐Ÿญ๐Ÿฑ. ๐—˜๐—ป๐—ด๐—ฎ๐—ด๐—ฒ ๐˜„๐—ถ๐˜๐—ต ๐˜๐—ต๐—ฒ ๐—ฝ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ ๐—ฐ๐—ผ๐—บ๐—บ๐˜‚๐—ป๐—ถ๐˜๐˜†
โ†ณ Ignoring feedback means you’re out of touch with your audience.

๐Ÿญ๐Ÿฒ. ๐—•๐—ฎ๐—น๐—ฎ๐—ป๐—ฐ๐—ฒ ๐—ถ๐—ป๐—ป๐—ผ๐˜ƒ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฎ๐—ป๐—ฑ ๐—ฏ๐—ฒ๐˜€๐˜ ๐—ฝ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ถ๐—ฐ๐—ฒ๐˜€
โ†ณ Too much innovation and you’ll lose players; too little, and you’ll be forgotten.

๐Ÿญ๐Ÿณ. ๐—”๐—ป๐—ฎ๐—น๐˜†๐˜๐—ถ๐—ฐ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—บ๐—ฒ๐˜๐—ฟ๐—ถ๐—ฐ๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฏ๐—ฒ๐˜€๐˜ ๐—ณ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฑ๐˜€
โ†ณ Flying blind without data leads to costly mistakes.

๐Ÿญ๐Ÿด. ๐— ๐—ฎ๐—ป๐—ฎ๐—ด๐—ฒ ๐˜๐—ถ๐—บ๐—ฒ ๐—ฒ๐—ณ๐—ณ๐—ฒ๐—ฐ๐˜๐—ถ๐˜ƒ๐—ฒ๐—น๐˜†
โ†ณ Missed deadlines and poor time management can ruin even the best projects.

๐Ÿญ๐Ÿต. ๐—ก๐—ฒ๐˜ƒ๐—ฒ๐—ฟ ๐˜€๐˜๐—ผ๐—ฝ ๐—น๐—ฒ๐—ฎ๐—ฟ๐—ป๐—ถ๐—ป๐—ด
โ†ณ Falling behind on trends and technologies makes you obsolete.

๐Ÿฎ๐Ÿฌ. ๐—ฃ๐—ฟ๐—ถ๐—ผ๐—ฟ๐—ถ๐˜๐—ถ๐˜‡๐—ฒ ๐—ต๐—ฒ๐—ฎ๐—น๐˜๐—ต
โ†ณ Burnout destroys creativity and productivity, harming both you and your team.

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