Here’s how to keep players hooked:
1. Second-To-Second Fun 🕹
> Immediate gameplay satisfaction
> Responsive and intuitive controls
> Engaging basic actions like:
– Chopping wood
– Matching 3 items in a row with a blast
– Shooting crowds of enemies
2. Short-Term Objectives 🎯
> Goals achievable within one session
> Clear success and failure conditions
> Diversity in tasks with a singular focus at a time
> Examples include:
– Completing tutorials
– Passing levels
– Defeating bosses
3. Mid-Term Goals ⏳
> Achievable over multiple sessions
> Creates a sense of progression
> Multiple simultaneous goals
> Tangible rewards
– E.g., Leveling up, Acquiring cool upgrades, Finishing quests
4. Long-Term Mission 🏆
> Provides a reason for extended play
> Emotional significance
> Milestone-based missions with regular prompts
– E.g., Solving a crime, Reaching the top, Restoring a home
⚓ Player’s Anchors – What Keeps Players Coming Back?
🗺 Extra Depths
> Rewards for exploration and curiosity
> Secrets, easter eggs, and bonus levels
🏡 Sense of Ownership
> Something tangible that players can own
> Developed bases, relationships, or high-level pets
⭐Player’s Commitment
> Opportunity to “put a soul” into the game
> Creating your unique character or designing a special house
> Individualized choices and expressions
🤝 Social Interaction
> Meaningful connections with others
> Expressions of friendship or rivalry