Mobile Gaming Today: 9

⚡️ 13-17 May Mobile Gaming Data Digest

Industry Highlights

🎨 Sergei Zenkin: How to Design Game Loops?

🕹️ Anton Slashcev: Don’t Make New Mobile Games

📍 Yang Liu: If you want to join a Start-up, Not a Large Corp

💥 Henric Suuronen: Play Venture’s Secret Investment Strategy?

⭐️ Michail Katkoff: Biggest Comeback in Mobile Game History?

👑 Tom Storr: How Royal Match Stacks Events To Stack The Cash

💰 Aristocrat Eyes Potential Sale of Plarium & Big Fish Games

📈 Netflix Upfront 2024: The Year of Growth & Momentum

🔄 Live-Ops Product Management: Cycle Breakdown

🎮 Hugo Duprez: Build Games Right into Discord

🍀 Getting into Playtika Doesn’t Feel Corporate


Mobile Marketing

🐲 Felix Braberg: When to Implement Banner Ads?

🦄 Matej Lancaric: Zombie.io Spends $100-150K a Day

🧩 NextBigGames: Finally a New Innovation in Match-3

🎲 AppMagic: Monopoly Go! x1.5 Revenue From LiveOps

🤘🏻 Sergei Vasiuk: Great Games Know This KEY to Players’ Needs

🛒 Jakub Remiar: Supermarket Manager Simulator Analysis

⚔️ Two & a half games: Helldivers 2: Why is it so good?

🔫 Doug McCracken: Learnings from Squad Busters

📱 Take-Two: Mobile earnings exceed PC+Console

📚 Tim Koschella: School of Programmatic

Liftoff: Mobile Ad Creative Index


AI World

Google Gemini Updates

OpenAI & Reddit Data Partnership

VEO: Google’s New Gen AI Video Model

Charlie Hills: GPT-4o Voice Chat for Free

Google’s Astra is its 1st AI-for-everything agent

Paul Couvert: GPT-4o’s Data Analysis Capabilities

ChatGPT: Upload directly from Drive & OneDrive

Generative AI in Search: Let Google Do the Searching

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