Mobile Gaming Today: 8

⚡️ 6-10 May Mobile Gaming Data Digest

Industry Highlights

🥲 Paladin Studios Closed After 19 Years

🫠 Anton Slashcev: Players Are Not Idiots

💥 Microsoft to Launch its Mobile Game Store

👑 BoomBit: Dawn of Ages Was Featured Worldwide

⭐️ Matt Fischer: New Games Launch on Apple Arcade

🕹️ Games on LinkedIn: Queens, Pinpoint, Crossclimb

👾 AppLovin: Revenue Surges 48% Y/Y to $1bn in Q1

🎮 Blizzard: Essential Guide to Gaming Audiences

🔪 Microsoft Closes Some of Its Gaming Studios

📖 Kaye & Twose: Global Games Industry Guide

💰 Konvoy Ventures Q1 Gaming Report


Mobile Marketing

🍕 Jakub Remiar: Supercent’s Pizza Ready Makes $200K a day

🧞 Two & a half gamers: From Hypercasual to Hybridcasual

🦄 Matej Lancaric: Alternative UA Channels for 2024

🤘🏻 Michael Kopelovich: Top Ads Pick of The Week

🎰 David Fox: Battle Royale Meets Casino Royale

📊 Mobile Games Index by Adjoe x Statista

🐲 Lilith Games: AFK Journey Interview

☠️ Michail Katkoff: Mobile Game Deathloop

🛬 Multiscription: Empowering Indies for Success

🇨🇳 Shifting Landscape of Premium GameDev in China

⚔️ Brawl Stars’ Battle Pass Drove a 61% Revenue Increase


AI World

🧟‍♂️ Michael Fitch: AI as Creative?

🔎 OpenAI to announce Google Search Competitor

🤖 Mustafa Suleyman: What I learned at Microsoft AI

👺 GPT2 on HuggingFace Without Any Explanation

📊 Hollanders & Salz: AI Adoption in UA/Marketing

📈 Sam Altman: GPT-4 sucks » GPT-5 Will Be Way Better

🎆 Meta’s AI Tools for Advertisers Can Create Full New Images

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