Highlights 4 Gamigion April 12
106 Posts
🇺🇦 Burny Games: Ukrainian Gaming Success
🦄 Matej Lancaric: Full-time Job to $1.5M Solopreneur
😮 Putin Orders Relaunch of Russian Games Industry
🎤 Jun Shen Chia: New Games vs Live-Service Giants
🤞🏻 Sergei Vasiuk: GameDev Difficulty Tiers
👉🏻 Gökhan Üzmez: 5 Game Designer Types
🚀 Grace Zhou: 131 Openings at Scopely »
🧩 Yasin Hatiboglu: Match 3 & Analytics
👑 Anton Slashcev: Homescapes losing its crown to Royal Match
🚫 IGDA to Studios: Stop Driving Talent Away with Layoffs
🕹️ Stanislav Stankovic: Game Design, Layers of Motivation
💰 Huuuge Games: Huuuge Casino TV Ad
🔫 GeekLab: ASO Breakdown of Shooter PvP
🎮 Seyi Jesuloluwa: Growth in Africa’s Gaming
🚀 Jakub Remiar: AFK Journey by Lilith Analysis
⛴️ WoWs: Italy Campaign with Marco Materazzi
🛸 IronSource SDK 8: Integrate from Unity Editor
🧬 UA Lab: Creative Decode #5 by Ivan Razmakhov
🫠 Brendan Gahan: AI Creators in Ads – Why do this?
🙋🏻♀️ Yoonseo Lee: User Base of Female-Oriented Idle Tycoon
👉🏻 Brice Laville Saint-Martin: Marketing Worth Remembering
👾 Supercell’s Squad Busters
🤞🏻 Gangbusters: BattleTabs
🥷🏿 Sandbox: Albion Online
🐠 Chucklefish: Wildfrost
🍭 King’s Candy Crush
🦧 Tilting Point: Godzilla x Kong
🗃️ Snapbreak: Boxes: Lost Fragments
👩🌾 Storm8: Ellen’s Garden Restoration
🎳 BoomBit: Bowling Club: Realistic 3D PvP
Highlights
Gamigion November 9
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