๐ฎ ๐๐ผ๐ฟ๐ฒ ๐๐ฎ๐บ๐ฒ๐ฝ๐น๐ฎ๐ โข Game rules โข Fun mechanics โข Level and encounter design
๐ ๐ฃ๐ฟ๐ผ๐ด๐ฟ๐ฒ๐๐๐ถ๐ผ๐ป โข Rewards and upgrades โข New mechanics โข Milestones
๐ฅ ๐ ๐ผ๐๐ถ๐๐ฎ๐๐ถ๐ผ๐ป โข Short-term and long-term goals โข Challenges and quests โข Player agency
๐ ๐ก๐ฎ๐ฟ๐ฟ๐ฎ๐๐ถ๐๐ฒ โข Storytelling and world-building โข Player choice โข Dialogue and character relationships
๐จ ๐๐ฒ๐๐๐ต๐ฒ๐๐ถ๐ฐ๐ โข Art style and environment design โข Audio and visual consistency โข VFX, animations, and UI
๐น ๐๐ฎ๐บ๐ฒ ๐๐ฒ๐ฒ๐น โข Camera and responsiveness โข Sound and color โข VFX and animations
๐ฅ ๐ฆ๐ผ๐ฐ๐ถ๐ฎ๐น โข PvP and co-op modes โข Guilds, clans, and matchmaking โข Leaderboards and communication
๐ฐ ๐ ๐ผ๐ป๐ฒ๐๐ถ๐๐ฎ๐๐ถ๐ผ๐ป โข In-game currency and microtransactions โข Shops and ad integrations โข Offers and pricing models
โ๏ธ ๐๐ถ๐๐ฒ ๐ข๐ฝ๐ & ๐ฃ๐ผ๐๐-๐๐ฎ๐๐ป๐ฐ๐ต ๐ฆ๐๐ฝ๐ฝ๐ผ๐ฟ๐ โข Content updates โข Seasonal features โข Limited-time events โข Promotions and A/B tests
The best designers donโt just focus on gameplay. They understand how every system works together.