About the author
Anton Slashcev
10 years in Product Management, Business Strategy & Narrative Design. Consulting in Match-3, Casual Narrative & Hybrid-casual market.
Journal 25 Anton Slashcev March 26
Here are 10 common game monetization models:
๐ญ. ๐ฃ๐ฟ๐ฒ๐บ๐ถ๐๐บ โ ๐ฃ๐น๐ฎ๐๐ฒ๐ฟ๐ ๐ฏ๐๐ ๐๐ต๐ฒ ๐ด๐ฎ๐บ๐ฒ ๐๐ฝ๐ณ๐ฟ๐ผ๐ป๐ ๐ณ๐ผ๐ฟ ๐ณ๐๐น๐น ๐ฎ๐ฐ๐ฐ๐ฒ๐๐.
โข Instant revenue, full experience
โข High price can deter players
๐ฎ. ๐๐ฟ๐ฒ๐ฒ-๐๐ผ-๐ฃ๐น๐ฎ๐ (๐๐ฎ๐ฃ) โ ๐๐ฟ๐ฒ๐ฒ ๐๐ผ ๐ฑ๐ผ๐๐ป๐น๐ผ๐ฎ๐ฑ, ๐ฏ๐๐ ๐บ๐ผ๐ป๐ฒ๐๐ถ๐๐ฒ๐ฑ ๐๐ต๐ฟ๐ผ๐๐ด๐ต ๐ถ๐ป-๐ด๐ฎ๐บ๐ฒ ๐ฝ๐๐ฟ๐ฐ๐ต๐ฎ๐๐ฒ๐.
โข Large player base, high revenue potential
โข High competition, requires constant updates
๐ฏ. ๐๐๐ (๐๐ผ๐๐ป๐น๐ผ๐ฎ๐ฑ๐ฎ๐ฏ๐น๐ฒ ๐๐ผ๐ป๐๐ฒ๐ป๐) โ ๐๐ฑ๐ฑ๐ถ๐๐ถ๐ผ๐ป๐ฎ๐น ๐ฝ๐ฎ๐ถ๐ฑ ๐ฐ๐ผ๐ป๐๐ฒ๐ป๐ ๐ฝ๐ผ๐๐-๐น๐ฎ๐๐ป๐ฐ๐ต.
โข Extends game lifecycle, ongoing revenue
โข Requires continuous development, balancing paid vs. free content
๐ฐ. ๐ฃ๐น๐ฎ๐-๐๐ผ-๐๐ฎ๐ฟ๐ป โ ๐ฃ๐น๐ฎ๐๐ฒ๐ฟ๐ ๐ฒ๐ฎ๐ฟ๐ป ๐ฟ๐ฒ๐ฎ๐น-๐๐ผ๐ฟ๐น๐ฑ ๐๐ฎ๐น๐๐ฒ ๐๐ต๐ฟ๐ผ๐๐ด๐ต ๐ถ๐ป-๐ด๐ฎ๐บ๐ฒ ๐ฎ๐ฐ๐๐ถ๐๐ถ๐๐ถ๐ฒ๐ (๐ฐ๐ฟ๐๐ฝ๐๐ผ, ๐ก๐๐ง๐).
โข Attracts players with rewards, player-driven economy
โข Security risks, regulatory challenges
๐ฑ. ๐ฅ๐ฒ๐ฎ๐น ๐ ๐ผ๐ป๐ฒ๐ ๐๐ฎ๐บ๐ฏ๐น๐ถ๐ป๐ด โ ๐๐ฒ๐๐๐ถ๐ป๐ด ๐ฟ๐ฒ๐ฎ๐น ๐บ๐ผ๐ป๐ฒ๐ ๐ผ๐ป ๐ถ๐ป-๐ด๐ฎ๐บ๐ฒ ๐ผ๐๐๐ฐ๐ผ๐บ๐ฒ๐.
โข High revenue, strong player engagement
โข Legal restrictions, ethical concerns
๐ฒ. ๐ฆ๐๐ฏ๐๐ฐ๐ฟ๐ถ๐ฝ๐๐ถ๐ผ๐ป โ ๐ฅ๐ฒ๐ฐ๐๐ฟ๐ฟ๐ถ๐ป๐ด ๐ฝ๐ฎ๐๐บ๐ฒ๐ป๐๐ ๐ณ๐ผ๐ฟ ๐ฎ๐ฐ๐ฐ๐ฒ๐๐ ๐๐ผ ๐ฎ ๐ด๐ฎ๐บ๐ฒ ๐ผ๐ฟ ๐ด๐ฎ๐บ๐ฒ ๐น๐ถ๐ฏ๐ฟ๐ฎ๐ฟ๐.
โข Predictable revenue, long-term engagement
โข Requires constant high-quality content
๐ณ. ๐๐ฑ๐-๐๐ฎ๐๐ฒ๐ฑ โ ๐ฅ๐ฒ๐๐ฒ๐ป๐๐ฒ ๐ณ๐ฟ๐ผ๐บ ๐ถ๐ป-๐ด๐ฎ๐บ๐ฒ ๐ฎ๐ฑ๐.
โข Free for players, quick monetization
โข Poor user experience, short attention span
๐ด. ๐ฆ๐ฝ๐ผ๐ป๐๐ผ๐ฟ๐๐ต๐ถ๐ฝ โ ๐๐ฟ๐ฎ๐ป๐ฑ๐ ๐ฝ๐ฎ๐ ๐๐ผ ๐ฏ๐ฒ ๐ณ๐ฒ๐ฎ๐๐๐ฟ๐ฒ๐ฑ ๐ถ๐ป ๐๐ต๐ฒ ๐ด๐ฎ๐บ๐ฒ.
โข No cost to players, attracts high-profile partnerships
โข Can disrupt gameplay, hard to secure sponsors
๐ต. ๐๐ฟ๐ผ๐๐ฑ๐ณ๐๐ป๐ฑ๐ถ๐ป๐ด โ ๐ฅ๐ฎ๐ถ๐๐ถ๐ป๐ด ๐ณ๐๐ป๐ฑ๐ ๐๐ต๐ฟ๐ผ๐๐ด๐ต ๐ฝ๐น๐ฎ๐๐ณ๐ผ๐ฟ๐บ๐ ๐น๐ถ๐ธ๐ฒ ๐๐ถ๐ฐ๐ธ๐๐๐ฎ๐ฟ๐๐ฒ๐ฟ.
โข Upfront funding, invested community
โข High expectations, risk of backlash for delays
๐ญ๐ฌ. ๐๐๐ฏ๐ฟ๐ถ๐ฑ โ ๐๐ผ๐บ๐ฏ๐ถ๐ป๐ถ๐ป๐ด ๐บ๐๐น๐๐ถ๐ฝ๐น๐ฒ ๐บ๐ผ๐ฑ๐ฒ๐น๐ ๐ณ๐ผ๐ฟ ๐ฟ๐ฒ๐๐ฒ๐ป๐๐ฒ ๐ฑ๐ถ๐๐ฒ๐ฟ๐๐ถ๐๐.
โข Flexibility, multiple income streams
โข Can overwhelm players if not balanced well
Each model has pros and cons.
The key is finding the right mix for your game and audience.
About the author
10 years in Product Management, Business Strategy & Narrative Design. Consulting in Match-3, Casual Narrative & Hybrid-casual market.
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