About the author call_made
Matej Lancaric
A true mobile marketing enthusiast currently working as a UAย consultant.
Journal 8 Matej Lancaric February 20
Hey, FAM! Whatโs up?
So much stuff happening at 2.5gamers! GO listen to our album or get our Merch.
Look, testing new channels is always risky, but you canโt grow without taking risks. New channels will underperform at first. Thatโs normal. Expect 20โ30% higher CPIs and lower ROAS initially. Your goal is to learn, not to profit immediately.
Kill Fast, Scale Faster:
If a channel isnโt showing promising signals (e.g., decent ROAS, install volume, or retention) after 2โ3 weeks, cut it. Donโt waste time or money. But if it works, double down aggressively.
This is where most people mess up. They either give up too soon or waste money chasing a dead end. Hereโs my rule of thumb:
Set Clear KPIs:
Define what success looks like upfront. For example:
CPI within 20% of your target.
D1 retention above X%.
ROAS breakeven within Y days.
Give It Time, But Not Too Much:
If a channel isnโt hitting your KPIs after 3โ4 weeks, itโs time to move on. Donโt fall for the sunk cost fallacy. Kill it and reinvest elsewhere.
Look for Trends, Not One-Off Wins:
A single day of good performance doesnโt mean much. Look for consistent trends over time. If the data isnโt improving, itโs probably not worth it.
Trust Your Gut (But Back It with Data):
Sometimes, you just know when something isnโt working. If the numbers are borderline but your gut says itโs a dead end, trust it. But always have the data to back up your decision.
UA diversification isnโt optionalโitโs survival. But you canโt just throw money at new channels and hope for the best. Be strategic, test smart, and donโt be afraid to kill what doesnโt work. Remember, the goal is profitable growth, not just growth.
True detective-like exploration of creative trends and historical influences. Delving deep into the world of creatives to uncover hidden patterns and inspirations:
What the F*** is actually happening? Using ๐ฬถ๐ฬถ๐ฬถ๐ฬถ๐ฬถ๐ฬถ๐ฬถ๐ฬถ body shaming creatives to drive low CPIs? ๐ฆ๐ฐ๐ฟ๐ฒ๐ ๐ฃ๐๐๐๐น๐ฒ & ๐ ๐ฎ๐ธ๐ฒ๐ผ๐๐ฒ๐ฟ & ๐ ๐ฎ๐๐ฐ๐ต๐ฏ๐ ๐ด๐ฎ๐บ๐ฒ๐ ๐๐ฟ๐ฒ๐ป๐ฑ is here!
In the last couple of weeks, there has been a significant increase of these bodyshaming/makeover ads on Facebook. First, I thought it was only one game. Nothing major. But then I saw multiple games like ๐ฆ๐ฐ๐ฟ๐ฒ๐ ๐ ๐ฎ๐๐ฐ๐ต, ๐ฆ๐ฐ๐ฟ๐ฒ๐ ๐๐๐ฎ๐ ๐ฃ๐ถ๐ป ๐ฃ๐๐๐๐น๐ฒ ๐ฏ๐, ๐๐ฎ๐ฝ๐ฝ๐ ๐ฆ๐ฐ๐ฟ๐ฒ๐, ๐ฒ๐๐ฐ..
All these games are using the same combination. Screw Puzzle + Makeover. Having two cores built in the game. Using one core in the creatives to drive low CPIs. Masquerading behind ๐๐ฆ๐ ๐ฅ ๐ฎ๐ป๐ฑ ๐๐๐ฟ๐ฒ๐๐ ๐ฟ๐ฒ๐น๐ถ๐ฒ๐ณ ๐บ๐ฒ๐๐๐ฎ๐ด๐ถ๐ป๐ด. Is this really a stress relief? Am I missing something?
That is not the whole story. Screw Match adding even 3rd core with is Match3D. Sounds familiar, Jakub? When we say you have to study 4X, we mean it. Because then you have these wild combinations, trust me, this is the next frontier of game development. ๐จ๐ ๐น๐ฒ๐ฑ ๐ด๐ฎ๐บ๐ฒ ๐ฑ๐ฒ๐๐ถ๐ด๐ป!
Yours truly, Cornelius.
One of my industry friends amused me with his direct and honest TL;DRs, so we agreed to share it here, too! My friend remains anonymous as Dr.Doom!
“Unity is not united anymore as another round of layoffs hit the news. After doing a fatality on itself last September, when it canceled its runtime fee blunder, it continues to bleed more and more employees and stock price. I think they didn’t read the memo that in order for your engine business to be sustainable, you need to first build your own Fortnite, cough, cash cow. It’s literally on the first page of game engine business for Dummies by Dr.Doom ๐, duh!” Sincerely, Doom
Because life is too short to be serious.
Thank you for reading Brutally Honest by Matej Lancaric. This post is public so feel free to share it.
๐จ๐๐ -> ๐๐ฟ๐ฒ๐ฎ๐๐ผ๐ฟ ๐จ๐ ๐๐ถ๐ฑ๐ฒ๐ผ๐. Creative trends for January 2025 are live.
This is the best game ever! Yeah? No shit, Sherlock! Nobody wants to hear that anymore!
People are just annoyed by that. Of course, this is the best f****g game ever. Yeah. Thank you very much for saying that. I’m ๐ป๐ผ๐ going to download it.
๐จ๐๐ -> ๐๐ฟ๐ฒ๐ฎ๐๐ผ๐ฟ ๐จ๐ ๐๐ถ๐ฑ๐ฒ๐ผ๐. While I talk about creative volume in general. With UGC, there are a lot of shitty videos. People want to see ads that grab their attention, look native and don’t feel like ads.
๐บ Watch on Youtube
๐ง Listen on Spotify
๐ Get our Merch: 25gamers.com/shop
Today was a good day.
Hey hey, would love to work with you.
perfect, here is the deck I usually use.
eeeh, too expensive.
Okay, no problem.
โฆ can I ask you few questions?
Sure, ask.
*Asks 387623762 questions*
*unicorn answers*
.. thanks this is super useful. Would love if you can work with us. What is the price?
same deck, nothing changed โฆ
yeaaaaahโฆ.
โฆ
โฆ
โฆ
*appears again and asks 3872638723 questions*
eeeehmโฆ nopeโฆ
Today was a good day.
“You are in every conversation ahah (almost). the team talked with the creative producer of Playrix, he says he watches your YouTube quite oftenโ – Renata, DM
We launched a music album. Yes, that’s correct. We are putting a ton of energy into creating valuable (and crazy) content that I think you’ll like. Check out the latest songs, and give us a like and subscribe. Play ehm. Listen now!
The AI revolution is here, and itโs transforming the way we approach mobile games marketing.
From creating scroll-stopping ad creatives to optimizing user acquisition strategies, AI is the game-changer we canโt ignore.
Ask Matej AI a question. Itโs actually quite good!
We produced one more episode at 2.5gamers. Check it out now:
We are also starting a new segment, give it a go:
We are opening up a Slack channel for everybody. It is the most inclusive slack for the gaming industry. Female, male, non-binary, juniors, mid-level, seniors, vendors, developers = EVERYBODY! We are waiting for you โฅ๏ธ
Feel free to join here!
Please do me a favor and share this with someone in your network who you think would benefit from the insights and brutal honesty. It would mean a lot to me!
Take care, everyone! See you next Monday!
๐ Reach out for feedback or questions, or say hi!
Give me some love (or hate) & Subscribe everywhere! โฅ๏ธ
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About the author call_made
A true mobile marketing enthusiast currently working as a UAย consultant.
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