Game development isn’t just about coding.
It’s about beating the ultimate bosses in life and business.
Here’s the breakdown of difficulty tiers:
🔴 S+ Tier: Final bosses: Peak challenges
• Securing funding.
• Balancing team burnout.
• Delivering on tight deadlines.
The pressure here is immense.
🟠 S Tier: Legendary: Honing the essentials
• Art, animation, bizdev, game design, legal,
• Game/level/sound design, localization, QA
• Marketing, production, tech art, narrative
This is where games become unforgettable.
🟡 A Tier: Advanced: Nailing the details
• Ensuring ladders are climbable.
• Making doors open smoothly.
• Polishing online multiplayer.
Here, details shape the experience.
🟢 B Tier: High Difficulty: Building core
• Configurable gamepads.
• Performance optimization.
• Creating effective tutorials.
This is where ideas begin to take form.
🔵 C Tier: Hard: Good Ideas
🟣 D Tier: Easy: Ideas
Game dev mirrors life and business.
Success hides in the small things.
It’s easy to dream. Hard to execute.