Background

Step-by-step process for reviewing new games

Anton Slashcev
Iโ€™ve reviewed over 100 games in the past few years.

Hereโ€™s my step-by-step process for reviewing a new game:

๐Ÿญ. ๐—ฅ๐—˜๐—ฆ๐—˜๐—”๐—ฅ๐—–๐—› ๐—–๐—ข๐— ๐—ฃ๐—˜๐—ง๐—œ๐—ง๐—ข๐—ฅ๐—ฆ ๐—™๐—œ๐—ฅ๐—ฆ๐—ง
Before playing, I focus on understanding the competition:
โ€ข Read user reviews in app stores
โ€ข Play 3-5 competitor games
โ€ข Take screenshots of key moments
โ€ข ๐—”๐—ป๐—ฎ๐—น๐˜†๐˜‡๐—ฒ ๐—ธ๐—ฒ๐˜† ๐—ฎ๐˜€๐—ฝ๐—ฒ๐—ฐ๐˜๐˜€:
โ€”โ€” Gameplay tempo โ€“ is it fast or slow?
โ€”โ€” Monetization strategies โ€“ how are purchases introduced?
โ€”โ€” Engagement hooks โ€“ what makes players return?
โ€”โ€” Strengths and weaknesses

๐Ÿฎ. ๐—ฃ๐—Ÿ๐—”๐—ฌ ๐—ง๐—›๐—˜ ๐—š๐—”๐— ๐—˜ ๐—ง๐—ช๐—œ๐—–๐—˜
Each playthrough serves a specific purpose:

๐—™๐—ถ๐—ฟ๐˜€๐˜ ๐—ฝ๐—น๐—ฎ๐˜†๐˜๐—ต๐—ฟ๐—ผ๐˜‚๐—ด๐—ต (๐Ÿญ ๐—ต๐—ผ๐˜‚๐—ฟ) โ€“ Focus on the big picture:
โ€ข General feel โ€“ Does it engage from the start?
โ€ข User flow โ€“ How intuitive is it for a new player?
โ€ข Core loop โ€“ Do main mechanics fit together?
โ€ข Goals โ€“ Are short- and long-term objectives clear?
โ€ข Progression โ€“ Is there a sense of steady improvement?
โ€ข Gameplay tempo โ€“ Fast or too slow?
โ€ข Monetization โ€“ Do I want to pay and why?

๐—ฆ๐—ฒ๐—ฐ๐—ผ๐—ป๐—ฑ ๐—ฝ๐—น๐—ฎ๐˜†๐˜๐—ต๐—ฟ๐—ผ๐˜‚๐—ด๐—ต (๐Ÿฎ ๐—ต๐—ผ๐˜‚๐—ฟ๐˜€) โ€“ Dive deeper:
โ€ข Onboarding โ€“ Is the tutorial clear?
โ€ข Game mechanics โ€“ Do they evolve or get repetitive?
โ€ข Boosters โ€“ Impactful yet balanced?
โ€ข Level design โ€“ Does it introduce new challenges?
โ€ข Art and UI โ€“ Consistent and intuitive?
โ€ข Monetization โ€“ When offers and ads appear? What do they offer?
โ€ข Game balance โ€“ Fair resource flow?
โ€ข Technical aspects โ€“ Bugs or glitches?
โ€ข Social mechanics โ€“ Are they well-integrated?
โ€ข Narrative โ€“ Is it interesting and well-paced?
โ€ข Live operations โ€“ Which events and tasks appear, and when?

โ†’ Throughout both sessions, I take detailed screenshots.
โ†’ I also read user reviews here to confirm my impressions.

๐Ÿฏ. ๐—”๐—ก๐—”๐—Ÿ๐—ฌ๐—ญ๐—˜ ๐—š๐—”๐— ๐—˜ ๐— ๐—˜๐—ง๐—ฅ๐—œ๐—–๐—ฆ
Once the playthroughs are done, I review key metrics:

โ€ข Retention
โ†ณ How well does the game retain players (Day 1, Day 7, etc.)?

โ€ข Engagement
โ†ณ Average playtime, daily levels completed

โ€ข Onboarding completion
โ†ณ Tutorial completion rate

โ€ข Level funnel and churn
โ†ณ Points where players quit

โ€ข Monetization
โ†ณ How is revenue split between IAP and ads? The distribution between sources?

โ€ข Difficulty
โ†ณ Win Rate, game difficulty

โ€ข Game balance
โ†ณ Currency sources and sinks

This data shows if the game meets benchmarks or needs changes.

๐Ÿฐ. ๐——๐—˜๐—Ÿ๐—œ๐—ฉ๐—˜๐—ฅ ๐—ฆ๐—ง๐—ฅ๐—จ๐—–๐—ง๐—จ๐—ฅ๐—˜๐—— ๐—™๐—˜๐—˜๐——๐—•๐—”๐—–๐—ž
โ€ข No vague comments like โ€œthe game is too easy.โ€
โ†ณ Instead, explain why it feels easy, e.g. โ€œ๐˜—๐˜ญ๐˜ข๐˜บ๐˜ฆ๐˜ณ๐˜ด ๐˜ค๐˜ข๐˜ฏ ๐˜ด๐˜ต๐˜ข๐˜ฏ๐˜ฅ ๐˜ด๐˜ต๐˜ช๐˜ญ๐˜ญ ๐˜ธ๐˜ช๐˜ต๐˜ฉ ๐˜ข ๐˜ญ๐˜ฆ๐˜ท๐˜ฆ๐˜ญ 1 ๐˜ธ๐˜ฆ๐˜ข๐˜ฑ๐˜ฐ๐˜ฏ ๐˜ข๐˜ฏ๐˜ฅ ๐˜ฅ๐˜ฆ๐˜ง๐˜ฆ๐˜ข๐˜ต ๐˜ฆ๐˜ฏ๐˜ฆ๐˜ฎ๐˜ช๐˜ฆ๐˜ด ๐˜ธ๐˜ช๐˜ต๐˜ฉ๐˜ฐ๐˜ถ๐˜ต ๐˜ฆ๐˜ง๐˜ง๐˜ฐ๐˜ณ๐˜ต.โ€

โ€ข Go beyond criticism, offer solutions:
โ†ณ โ€œ๐˜๐˜ฏ๐˜ต๐˜ณ๐˜ฐ๐˜ฅ๐˜ถ๐˜ค๐˜ฆ ๐˜ข ๐˜ณ๐˜ฆ๐˜ญ๐˜ฐ๐˜ข๐˜ฅ ๐˜ฎ๐˜ฆ๐˜ค๐˜ฉ๐˜ข๐˜ฏ๐˜ช๐˜ค ๐˜ต๐˜ฐ ๐˜ง๐˜ฐ๐˜ณ๐˜ค๐˜ฆ ๐˜ฎ๐˜ฐ๐˜ท๐˜ฆ๐˜ฎ๐˜ฆ๐˜ฏ๐˜ต. ๐˜“๐˜ช๐˜ฎ๐˜ช๐˜ต๐˜ฆ๐˜ฅ ๐˜ข๐˜ฎ๐˜ฎ๐˜ฐ ๐˜ฆ๐˜ฏ๐˜ค๐˜ฐ๐˜ถ๐˜ณ๐˜ข๐˜จ๐˜ฆ๐˜ด ๐˜ฆ๐˜น๐˜ฑ๐˜ญ๐˜ฐ๐˜ณ๐˜ข๐˜ต๐˜ช๐˜ฐ๐˜ฏ.โ€

โ€ข Provide examples from competitors

โ€ข Prioritize feedback by urgency, attach screenshots
โ†ณ Helps developers have a clear roadmap

Login to enjoy full advantages

Please login or subscribe to continue.

โœ–

Go Premium!

Enjoy the full advantage of the premium access.

โœ–

Stop following

Unfollow Cancel

โœ–

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation

โœ–