What’s the supreme boss level in game dev?
A question comes up a lot from my students
↳ especially those aspiring to be solo devs.
Solo dev is tough; prepare to be:
• Developer
• Level Designer
• Content Writer
• Game Designer
• UX / UI Designer
• Release Engineer
• Audio Engineer
• 2D/3D Artist
• Tech Artist
• Animator
• Tester
And the list goes on and on and on…
I’m not here to crush any dreams, but…
solo ambitions may not always be realistic.
Sure, there are exceptions. 🍀
In truth, creating complex games solo
requires exceptional talent and ample time.
So, what’s the “boss level” for aspiring devs?
It’s forming a hashtag
hashtag#TEAM OF LIKE-MINDED.
As simple and as challenging as it sounds.
Fellow Gaming Pros, let’s networks!
• Comment to introduce yourself.
• Engage with others in the comments.
• Feel free to send connection requests.
Thank you for considering a connection. 🙏
(。◕‿‿◕。)
Let me start:
I’m Sergei, and I work on live service games at Wargaming. I know how to entertain players beyond their play sessions.
Kudos to Matt Hackett for an amazing book!