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20 traps that ruin your Live Ops & How to Avoid

Anton Slashcev

20 traps that ruin your Live Ops (and how to avoid it)

I teamed up with Sergei Vasiuk to break down the most common mistakes in Live Ops and share tips on how to improve them.

• Trends
• Events
• Whales
• Failures
• Metrics
• Content
• Updates
• Paywalls
• Feedback
• Segments
• A/B Testing
• Community
• Progression
• Onboarding
• Radio Silent
• Past Success
• Monetization
• Tech Performance
• Customer Support
• Cultural Relevance

These elements combine to satisfy players.
It’s where design meets player satisfaction.

It’s not about perfection
↳ it’s about continuous improvement.

That’s the mark of a truly great game.
A standard we can all aim for.

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