I’ve worked with many offer types, but the ‘Endless Offer’ type is still my favorite. Want to know WHY?
There is always something for Player to buy ↪ A typical common offer runs for 24 hours; if a player buys it within the first hour, there’s nothing left to purchase. An Endless Offer, however, is like having “8-in-1”. Once launched, it guarantees there’s always something for players to spend on.
Self-segmentation ↪ Prices within the offer gradually increase with each purchase, gently guiding players to spend more. There’s no pressure — players spend as much as they’re comfortable with. Some might buy only 2 offers, others 5, and some will take them ALL. ↪ Segmenting your offers allows for even better personalization. Moreover, you only need a few segments to see the impact
Visual hook ↪ With every purchase, players receive an additional 3-5 rewards “for FREE.” ↪ While both we and the players understand it’s a visual hook – the offer still looks attractive. ↪ This approach is especially powerful if your game has a variety of in-game currencies. ↪ Make them visually juicy — the visual appeal is key here!
Try different visuals ↪ Use different structures to keep the visuals fresh and prevent banner blindness. The most popular setups include – 6-slot offers per purchase – 3-slot offers per purchase – Buy 1, Get 1 for Free – Buy 1, Get 2 for Free – Buy 2, Get 1 for Free