90% of Games Fail at Monetization
The truth?
Monetization Model isn’t about squeezing every dollar – it’s about finding what WORKS for YOUR game.
I’ve laid out 6 models with:
🟢 The wins.
🔴 The pitfalls.
But first, focus on these 4 factors:
1. Game Genre
• Story-heavy? Go premium.
• Fast-paced? Free-to-play wins.
2. Target Audience
• Casuals love “free.”
• Hardcore? They’ll pay for the good stuff.
3. Game Lifespan
• Subscriptions win with long-term play.
• Short-term? In-game payments do the job.
4. Game Design & Value
• Players will pay if it’s worth it.
• But don’t pull shady pay-to-win moves.
Monetization is NOT just about the money.
It’s about building trust, delivering value, and creating something players want to come back to.