2024 Top Hypercasual Mobile Game Publishers charts and my analysis, is a good start for 2025. Numbers tell a story…
Does Revenue per Download really matter?
Looking at the charts:
↳ We have Rollic leading the hybrid-casual transition. Abi Game, Boombit, Lion and Voodoo following,
↳ Tapnation, Supersonic, Supercent and Kwalee holding on to Advertisement Revenue tight.
↳ While Azur dominated worldwide downloads, they are also depending on the Ad revenue as well.
↳ Looking at Western revenue, Azur and Say Games leading, while Rollic still holding the revenue per download flag.
↳ Abi Game’s rise in the west is noticeably high, And they are generating games on every genre.
↳ The most crucial thing here is that while Azur, Say Games, Rollic and Abi Games Studio testing new games very often, other studios rely on their existing titles.
↳ When it comes to Homa, Boombit and Crazylabs, further analysis should tell more about them.
All quickly made by usingAppMagicdata No need to battle in excel sheets.
Coming up next, we will have best games!
So, Revenue per Download really do matter in terms of profitable operation management When it comes to scaling new games, and entering the market, Its not as important.