About the author
Anton Slashcev
Almost 10 years of experience in Product Management, Business Strategy, and Narrative Design. Consulting in Match-3 / Casual Narrative / Hybrid-casual market.
Journal 28 Anton Slashcev February 27
๐ญ. ๐๐๐จ (๐๐ฎ๐ถ๐น๐ ๐๐ฐ๐๐ถ๐๐ฒ ๐จ๐๐ฒ๐ฟ๐)
โข Unique users active daily
โข Indicates daily engagement
โข Improve with limited-time events & push notifications
๐ฎ. ๐ ๐๐จ (๐ ๐ผ๐ป๐๐ต๐น๐ ๐๐ฐ๐๐ถ๐๐ฒ ๐จ๐๐ฒ๐ฟ๐)
โข Shows long-term retention
โข Boost with progression rewards & fresh content
๐ฏ. ๐ฅ๐ฒ๐๐ฒ๐ป๐๐ถ๐ผ๐ป ๐ฅ๐ฎ๐๐ฒ
โข % of users returning after a set period
โข Key metric for player stickiness
โข Improve onboarding & mid-term goals
๐ฐ. ๐๐ต๐๐ฟ๐ป ๐ฅ๐ฎ๐๐ฒ
โข % of users who stop playing
โข Reflects player drop-off points
โข Fix pain points in user flow
๐ฑ. ๐ฃ๐น๐ฎ๐๐๐ถ๐บ๐ฒ
โข Total time spent in-game daily
โข Add timed actions & missions to increase
๐ฒ. ๐ฆ๐ฒ๐๐๐ถ๐ผ๐ป ๐๐ฒ๐ป๐ด๐๐ต
โข Avg. duration of a game session
โข Indicates depth of engagement
โข Use multi-step goals & time-limited bonuses
๐ณ. ๐๐๐ด. ๐๐ฒ๐๐ฒ๐น๐ ๐ฝ๐ฒ๐ฟ ๐ฃ๐น๐ฎ๐๐ฒ๐ฟ ๐๐ฎ๐ถ๐น๐
โข Shows interaction with core gameplay
โข Balance difficulty & offer rewards
๐ด. ๐๐ง๐จ๐ ๐๐ผ๐บ๐ฝ๐น๐ฒ๐๐ถ๐ผ๐ป ๐ฅ๐ฎ๐๐ฒ
โข % of users completing onboarding
โข Reflects tutorial effectiveness
โข Simplify tutorials & use interactive guides
๐ต. ๐๐ฒ๐ฎ๐๐๐ฟ๐ฒ ๐จ๐๐ฎ๐ด๐ฒ ๐ฅ๐ฎ๐๐ฒ
โข % of users interacting with a feature
โข Shows feature popularity
๐ญ๐ฌ. ๐ช๐ถ๐ป ๐ฅ๐ฎ๐๐ฒ
โข % of matches won by players
โข Helps with difficulty balancing
โข Adjust difficulty & implement adaptive AI
๐ญ๐ญ. ๐๐ฅ๐ฃ๐จ (๐๐๐ฒ๐ฟ๐ฎ๐ด๐ฒ ๐ฅ๐ฒ๐๐ฒ๐ป๐๐ฒ ๐ฃ๐ฒ๐ฟ ๐จ๐๐ฒ๐ฟ)
โข Measures monetization efficiency
โข Introduce personalized offers & exclusive IAPs
๐ญ๐ฎ. ๐๐ฅ๐ฃ๐ฃ๐จ (๐๐๐ฒ๐ฟ๐ฎ๐ด๐ฒ ๐ฅ๐ฒ๐๐ฒ๐ป๐๐ฒ ๐ฃ๐ฒ๐ฟ ๐ฃ๐ฎ๐๐ถ๐ป๐ด ๐จ๐๐ฒ๐ฟ)
โข Key for monetization strategy
โข Use tailored offers & time-limited deals
๐ญ๐ฏ. ๐๐ง๐ฉ (๐๐ถ๐ณ๐ฒ๐๐ถ๐บ๐ฒ ๐ฉ๐ฎ๐น๐๐ฒ)
โข Long-term financial health indicator
โข Focus on retention & progression-based monetization
๐ญ๐ฐ. ๐๐ผ๐ป๐๐ฒ๐ฟ๐๐ถ๐ผ๐ป ๐ฅ๐ฎ๐๐ฒ
โข % of users making purchases
โข Offer affordable starter packs & highlight premium content
๐ญ๐ฑ. ๐๐ฑ ๐๐บ๐ฝ๐ฟ๐ฒ๐๐๐ถ๐ผ๐ป๐
โข Total number of ad views
โข Use rewarded ads & optimize ad placement
๐ญ๐ฒ. ๐๐๐ฒ๐ฟ๐ฎ๐ด๐ฒ ๐ง๐ฟ๐ฎ๐ป๐๐ฎ๐ฐ๐๐ถ๐ผ๐ป ๐ฉ๐ฎ๐น๐๐ฒ
โข Shows spending behavior
โข Bundle high-value items & offer progression packs
๐ญ๐ณ. ๐ฃ๐๐ฟ๐ฐ๐ต๐ฎ๐๐ฒ ๐๐ฟ๐ฒ๐พ๐๐ฒ๐ป๐ฐ๐
โข Avg. purchases per paying user
โข Use limited-time offers & subscriptions
๐ญ๐ด. ๐๐ฃ๐ (๐๐ผ๐๐ ๐ฃ๐ฒ๐ฟ ๐๐ป๐๐๐ฎ๐น๐น)
โข Cost to acquire a new player
โข Optimize creatives & improve store page conversion
๐ญ๐ต. ๐ฅ๐ข๐๐ฆ (๐ฅ๐ฒ๐๐๐ฟ๐ป ๐ผ๐ป ๐๐ฑ ๐ฆ๐ฝ๐ฒ๐ป๐ฑ)
โข Indicates ad profitability
โข Target high-value users & A/B test campaigns
๐ฎ๐ฌ. ๐๐ฑ ๐๐น๐ถ๐ฐ๐ธ-๐ง๐ต๐ฟ๐ผ๐๐ด๐ต ๐ฅ๐ฎ๐๐ฒ (๐๐ง๐ฅ)
โข Measures ad effectiveness
โข Use strong visuals & CTAs
About the author
Almost 10 years of experience in Product Management, Business Strategy, and Narrative Design. Consulting in Match-3 / Casual Narrative / Hybrid-casual market.
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