I compared 11 Best Publishers with 7 Q&A, on a journey to hybrid casual.
You may have questions, I have the answers:
✦ What is a hybrid casual in a nutshell? ↳ Easy Access to the game (Hypercasual) ↳ Core Game Mechanic (Casual + Hypercasual) ↳ High Retention (Midcore) ↳ Complex Monetization (Casual + Midcore)
✦ Why is it a thing for Hyper Casual Publishers? ↳ Rise on User Acquisition costs, ↳ Can’t make profit on high quantity of players, ↳ Can’t come up with enough new ideas anymore.
✦ How can we measure this change? ↳ We can’t. But we can estimate by Checking In-App Purchases per new user.
✦ Is this a list of successful publishers? ↳ Absolutely not, they are all fantastic companies.