Background

10 Popular Monetization Features for Mobile Games

Anton Slashcev

10 Popular Monetization Features for Mobile Games

Based on the Playliner research, here are the top approaches developers are using to boost revenue:

1. Starter Pack
• A low-priced bundle ($0.99 to $9.99) offered in the first 30 minutes of gameplay.
• Huge discounts (50%-90%) to attract early players.

2. Rolling Offer
• Offers with multiple deals, some free.
• Unlocks deals in a sequence, keeping players engaged over time.

3. Build Your Offer
• Players choose rewards before purchasing.
• Option to buy the entire bundle at a discounted price.

4. Choose Your Offer
• Multiple bundles targeting different spending cohorts, encouraging higher spending.

5. Double & Triple Offers
• Premium bundles with currencies and boosters available in the store.
• Store is accessible from the beginning of the game.

6. Shop Bundles
• Short-term offers (less than 24 hours) regularly appear in the game store.

7. One-Time Offers
• Time-limited offers, usually after specific milestones, driving immediate purchases.

8. Piggy Bank
• Players collect in-game currency over time and unlock contents by paying real money.

9. Season Pass
• Players unlock rewards by completing levels and collecting event points.
• Includes both free and paid tiers for extra rewards.

10. Subscription Models
• Recurring payments (weekly/monthly/yearly) to access exclusive items, faster progression, or remove ads.
• Auto-renewal unless canceled.

These features play on psychological triggers like FOMO (fear of missing out) and offer value across different price points to drive in-game spending.

Which features do you think works best?

Data Source: Playliner

Login to enjoy full advantages

Please login or subscribe to continue.

Go Premium!

Enjoy the full advantage of the premium access.

Stop following

Unfollow Cancel

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation