Background

10 Gaming Creative Takeaways: NOT Working

Peter Fodor

Here are the top 10 gaming creative takeaways on what’s NOT working based on many GamePlan diagnostics we did for publishers of all sizes:

1. Gameplay mechanic not recognizable in a fraction of a second.
2. Too much repetition in visual execution.
3. Content that is too generic or too niche.
4. Stock footage.
5. Trying to say too much.
6. Visual clutter (such as unnecessary UI elements).
7. Everything is too small (made on a large screen, viewed on a tiny mobile).
8. Not isolating variables when testing creatives = no learning.
9. Doing only basic ad iterations.
10. Not utilizing affordable 3D hooks.

Login to enjoy full advantages

Please login or subscribe to continue.

Go Premium!

Enjoy the full advantage of the premium access.

Stop following

Unfollow Cancel

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation