Background

๐—ง๐—ต๐—ฒ ๐—˜๐˜ƒ๐—ผ๐—น๐˜‚๐˜๐—ถ๐—ผ๐—ป ๐—ผ๐—ณ ๐—ฆ๐˜๐—ฎ๐—ฐ๐—ธ๐—ถ๐—ป๐—ด ๐— ๐—ฒ๐—ฐ๐—ต๐—ฎ๐—ป๐—ถ๐—ฐ๐˜€ ๐—ถ๐—ป ๐— ๐—ผ๐—ฏ๐—ถ๐—น๐—ฒ ๐—š๐—ฎ๐—บ๐—ฒ๐˜€

Matej Lancaric
๐ŸŽ‰๐—ง๐—ต๐—ฒ ๐—˜๐˜ƒ๐—ผ๐—น๐˜‚๐˜๐—ถ๐—ผ๐—ป ๐—ผ๐—ณ ๐—ฆ๐˜๐—ฎ๐—ฐ๐—ธ๐—ถ๐—ป๐—ด ๐— ๐—ฒ๐—ฐ๐—ต๐—ฎ๐—ป๐—ถ๐—ฐ๐˜€ ๐—ถ๐—ป ๐— ๐—ผ๐—ฏ๐—ถ๐—น๐—ฒ ๐—š๐—ฎ๐—บ๐—ฒ๐˜€ ๐ŸŽ‰
An early form of the โ€œstackingโ€ mechanic has been around for a while, but it caught the industryโ€™s attention ๐Ÿ‘‡

..when Fortnite introduced its dynamic building features in 2017. Fast-forward to 2020, and we see Cube Surfer (May) and Shortcut Run (October) hitting the hyper-casual scene, both developed by Voodooโ€”refining and popularizing stacking in a whole new way.



Early 2021 saw High Heels (Rollic) and a surge of similar stacking games dominating the top hyper-casual charts. One standout was Bridge Race by Garawell Games in partnership with Supersonic from Unity, which took stacking to the next level by adding an extra output: players collect tiles to build bridges and advance through levels. This not only resulted in 750 seconds of average playtime and 45% D1 retention but also helped drive down CPI to as low as $0.22 (source: Mobidictum).

๐—ช๐—ต๐˜† ๐—ฑ๐—ผ๐—ฒ๐˜€ ๐˜€๐˜๐—ฎ๐—ฐ๐—ธ๐—ถ๐—ป๐—ด ๐—ฟ๐—ฒ๐˜€๐—ผ๐—ป๐—ฎ๐˜๐—ฒ ๐˜€๐—ผ ๐˜„๐—ฒ๐—น๐—น ๐˜„๐—ถ๐˜๐—ต ๐—บ๐—ผ๐—ฏ๐—ถ๐—น๐—ฒ ๐—ฎ๐˜‚๐—ฑ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ๐˜€?

๐—ฆ๐—ถ๐—บ๐—ฝ๐—น๐—ถ๐—ฐ๐—ถ๐˜๐˜† & ๐—”๐—ฐ๐—ฐ๐—ฒ๐˜€๐˜€๐—ถ๐—ฏ๐—ถ๐—น๐—ถ๐˜๐˜†: Easy to learn, quick to playโ€”perfect for hyper-casual titles.
๐—ฉ๐—ถ๐˜€๐˜‚๐—ฎ๐—น & ๐—ฃ๐—ต๐˜†๐˜€๐—ถ๐—ฐ๐—ฎ๐—น ๐—ฆ๐—ฎ๐˜๐—ถ๐˜€๐—ณ๐—ฎ๐—ฐ๐˜๐—ถ๐—ผ๐—ป: Watching your stack grow in real-time feels rewarding.
๐—–๐—ต๐—ฎ๐—น๐—น๐—ฒ๐—ป๐—ด๐—ฒ & ๐—ฆ๐—ธ๐—ถ๐—น๐—น ๐——๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜: Progression often requires precise timing and coordination, keeping players engaged.
๐—ฆ๐—ต๐—ผ๐—ฟ๐˜, ๐—˜๐—ป๐—ด๐—ฎ๐—ด๐—ถ๐—ป๐—ด ๐—ฆ๐—ฒ๐˜€๐˜€๐—ถ๐—ผ๐—ป๐˜€: Quick rounds appeal to mobile gamers looking for fun in short bursts.

These benefits, combined with lower CPIs, explain why stacking mechanics appear in so many genresโ€”from idle games like Idle Lumber or Gold and Goblins (shoutout to AppQuantum) to titles like Township (Playrix), Animals & Coins(Innplay Labs), or Whiteout Survival (Century Games).

In todayโ€™s competitive market, ๐—ฎ๐—ป๐˜†๐˜๐—ต๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ฎ๐˜ ๐—ต๐—ฒ๐—น๐—ฝ๐˜€ ๐—น๐—ผ๐˜„๐—ฒ๐—ฟ ๐—–๐—ฃ๐—œ ๐—ถ๐˜€ ๐—ฎ ๐˜„๐—ถ๐—ปโ€”and the stacking mechanic is proving to be exactly that. ๐—ฅ๐—ฒ๐—บ๐—ฒ๐—บ๐—ฏ๐—ฒ๐—ฟ, ๐˜„๐—ต๐—ฎ๐˜๐—ฒ๐˜ƒ๐—ฒ๐—ฟ ๐—ถ๐˜ ๐˜๐—ฎ๐—ธ๐—ฒ๐˜€!

Whatโ€™s your take on the future of stacking mechanics in mobile gaming? Drop your thoughts in the comments!

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