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✅ Green and 🚩 Red Flags for Game Producers

Anton Slashcev

✅ Green and 🚩 Red Flags for Game Producers:


🚩 Red Flags:

– Ignoring player feedback and focusing only on profit.
– Believing personal “vision” outweighs market research.
– Adding AI features just because competitors are.
– Pushing for deadlines at the cost of quality, skipping strategic planning.
– Micromanaging the team and disregarding their input.
– Overlooking quality assurance, expecting players to report bugs.
– Treating burnout with quick fixes like pizza instead of real solutions.
– Insisting on strict office presence, underestimating flexible work.

✅ Green Flags:

– Player feedback is a priority, tied directly to the game’s success.
– Decisions are guided by market insights and true innovation.
– Strategic planning balances deadlines and quality.
– Teams are empowered, with every voice heard and a focus on work-life balance.
– Quality assurance is a top priority, aiming for the best player experience.
– Burnout is addressed with meaningful support and well-being initiatives.
– Flexible work and game time are encouraged to stay connected with the industry.

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